MAP30: Behind the Scenes of 'The Room' (32in24-15)
From DoomWiki.org
| 32in24-15 maps 21-30 |
|---|
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01
02
03
04
05
06
07
08
09
10
11 |
This level occupies the map slot MAP30. For other maps which occupy this slot, see Category:MAP30.
| This article about a map is a stub. Please help the Doom Wiki by adding to it. |
MAP30: Behind the Scenes of 'The Room' is the thirtieth map of 32in24-15, a deathmatch megawad. It was designed by Ilya Lazarev (joe-ilya) and uses the music track "Dressed to Kill" by New Found Glory, sequenced to MIDI.
Contents
Analysis[edit]
Map layout[edit]
Player spawns[edit]
This level contains seventeen spawn points:
- facing south-east. (thing 63)
- facing south-west. (thing 64)
- facing south. (thing 65)
- facing east. (thing 66)
- facing west. (thing 67)
- facing north. (thing 68)
- facing west. (thing 69)
- facing north-west. (thing 70)
- facing north-east. (thing 71)
- facing north. (thing 72)
- facing north-west. (thing 73)
- facing south-east. (thing 74)
- facing north-east. (thing 76)
- facing south-west. (thing 78)
- facing north-east. (thing 80)
- facing north-east. (thing 82)
- facing north-west. (thing 102)
Areas / screenshots[edit]
Statistics[edit]
Map data[edit]
| Things | 109 |
| Vertices | 1555* |
| Linedefs | 1315 |
| Sidedefs | 2391 |
| Sectors | 272 |
Things[edit]
This level contains the following numbers of things per skill level:
| Multiplayer | |||
|---|---|---|---|
| Monsters | 1-2 | 3 | 4-5 |
| Romero's head | 2 | ||
| Weapons | 1-2 | 3 | 4-5 |
| Chainsaw | 1 | ||
| Shotgun | 1 | ||
| Super shotgun | 14 | ||
| Chaingun | 1 | ||
| Rocket launcher | 1 | ||
| BFG9000 | 2 | ||
| Ammunition | 1-2 | 3 | 4-5 |
| Clip | 2 | ||
| 4 shotgun shells | 16 | ||
| Rocket | 5 | ||
| Box of rockets | 1 | ||
| Energy cell | 2 | ||
| Energy cell pack | 1 | ||
| Health & Armor | 1-2 | 3 | 4-5 |
| Stimpack | 12 | ||
| Medikit | 3 | ||
| Armor | 1 | ||
| Items | 1-2 | 3 | 4-5 |
| Health bonus | 11 | ||
| Supercharge | 1 | ||
| Backpack | 1 | ||
| Miscellaneous | 1-2 | 3 | 4-5 |
| Deathmatch start | 17 | ||
| Exploding barrel | 1 | ||
