MAP30: Beyond Good and Evil (GothicDM)
From DoomWiki.org
| GothicDM maps 21-30 |
|---|
|
01
02
03
04
05
06
07
08
09
10
11 |
This level occupies the map slot MAP30. For other maps which occupy this slot, see Category:MAP30.
| This article about a map is a stub. Please help the Doom Wiki by adding to it. |
MAP30: Beyond Good and Evil is the thirtieth and final map of GothicDM, a deathmatch megawad. It was designed by Anthony Czerwonka (Adelusion) and uses the music track "Tempissed Phlux" by David Shaw (Tolwyn).
Contents
Analysis[edit]
Map layout[edit]
Player spawns[edit]
This level contains ten spawn points:
- facing south-west. (thing 5)
- facing north-west. (thing 22)
- facing north-east. (thing 24)
- facing north-east. (thing 25)
- facing north-east. (thing 26)
- facing north-west. (thing 27)
- facing north. (thing 28)
- facing north-west. (thing 29)
- facing south-east. (thing 32)
- facing south-east. (thing 61)
Areas / screenshots[edit]
Statistics[edit]
Map data[edit]
| Things | 69 |
| Vertices | 1020* |
| Linedefs | 1101 |
| Sidedefs | 1656 |
| Sectors | 164 |
* The vertex count without the effect of node building is 886.
Things[edit]
This level contains the following numbers of things per skill level:
| Multiplayer | |||
|---|---|---|---|
| Weapons | 1-2 | 3 | 4-5 |
| Chainsaw | 1 | ||
| Shotgun | 4 | ||
| Super shotgun | 2 | ||
| Chaingun | 1 | ||
| Rocket launcher | 1 | ||
| Plasma gun | 1 | ||
| BFG9000 | 1 | ||
| Ammunition | 1-2 | 3 | 4-5 |
| Clip | 2 | ||
| 4 shotgun shells | 2 | ||
| Rocket | 2 | ||
| Box of rockets | 1 | ||
| Energy cell | 1 | ||
| Health & Armor | 1-2 | 3 | 4-5 |
| Stimpack | 4 | ||
| Medikit | 2 | ||
| Armor | 1 | 1 | 0 |
| Items | 1-2 | 3 | 4-5 |
| Supercharge | 1 | 1 | 0 |
| Backpack | 1 | ||
| Miscellaneous | 1-2 | 3 | 4-5 |
| Deathmatch start | 10 | ||
| Teleport landing | 6 | ||
