MAP30: Demonfear (Demonfear)


Demonfear maps
Escape Into Conflict

01 02 03 04 05

Into Darkness

06 07 08 09 10

City of Nightmares

11 12 13 14 15 31 32

The Corruption

16 17 18 19 20

The Realms of Hell

21 22 23 24 25

The Heart
This level occupies the map slot MAP30. For other maps which occupy this slot, see Category:MAP30.

MAP30: Demonfear is the thirtieth and final map of Demonfear. It was designed by Adam Windsor.

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Map of Demonfear
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.


Other points of interest[edit]


  1. The first sector you step in is a secret and is impossible to miss. (sector 1)


Demo files[edit]

Areas / screenshots[edit]


Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed 0:17.97 Karim El-Sheikh (Kimo Xvirus) 2008-11-30
NM speed 0:39.09 Donatas Tamonis (Donce) 2001-01-13
UV max 0:29.09 Andromeda 2021-01-14
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The data was last verified in its entirety on January 14, 2022.


Player spawns[edit]

This level contains seven spawn points:

  1. facing south. (thing 86)
  2. facing west. (thing 87)
  3. facing east. (thing 88)
  4. facing south-east. (thing 89)
  5. facing south-west. (thing 90)
  6. facing north-west. (thing 91)
  7. facing north-east. (thing 92)


Map data[edit]

Things 104
Vertices 216*
Linedefs 206
Sidedefs 332
Sectors 30
* The vertex count without the effect of node building is 189.


This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]


See also[edit]


External links[edit]