MAP30: Eldritch (1000 Lines 2 CP)

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1000 Lines 2 CP maps
Industrial planet levels

01 02 03 04 05 06

Industrial/subterranean levels

07 08 09 10 11

Ice planet levels

12 13 14 15 16 17 18 19 20

Marble palace levels
Secret levels

31 32

Bonus levels

33 34

This level occupies the map slot MAP30. For other maps which occupy this slot, see Category:MAP30.

MAP30: Eldritch is the thirtieth and final map of 1000 Lines 2 - Community Project. It was designed by RonnieJamesDiner and uses the music track "Abysswalker" by Brayden Hart (AD_79).

Walkthrough[edit]

Map of Eldritch
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Take the backpack and weapons in front of you then enter the teleporter, which will put you on a rising floor with two cyberdemons; there are five energy cell packs and an invulnerability just to your left, so go for those items immediately and kill a crowd of revenants waiting above you. As you step out of the tower you will alert a monster spawner; move west to a brown walkway and follow this north to a junction, then head west to enter a green marble tower with the red skull key in the center.

Taking the red key will open two closets containing demons and one or more arch-viles; fight your way back to the walkway then follow it east and north until you reach a turning with a fence. If you drop off the east side of the walkway here you will land on a ledge with the yellow skull key (and a supercharge on Hurt Me Plenty (HMP) skill level or higher). Use the narrow ledge behind you to get back on to the walkway, where four revenants (or a cyberdemon on HMP or higher) have teleported in, then follow the walkway back to its north side - this time, instead of dropping down to the ledge where you found the yellow key, head east across some square platforms until you drop into a trench containing ten Hell knights along with two barons of Hell (or another cyberdemon on HMP or higher). Push past these enemies to reach the blue skull key.

Taking the blue key will teleport you back to the ledge that had the crowd of revenants on it. Head due east to a wooden lift and lower it, collect the megasphere you find here on I'm Too Young To Die (ITYTD) and Hey Not Too Rough (HNTR) then ride the lift up and open three sets of colored bars next to you. You will see a cyberdemon teleport to a platform to the north - kill it as quickly as possible, then fire rockets into the fire wall behind it until you see the marble column explode, which will end the level and the game.

Other points of interest[edit]

Secrets[edit]

  1. Head east of the large lift leading up to the three key bars, then a bit north to pick up a megasphere (or invulnerability on ITYTD and HNTR). (sector 129)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max 1:39.97 Drew DeVore (stx-Vile) 2021-04-03 1kl230-139.zip
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The data was last verified in its entirety on April 3, 2022.

Statistics[edit]

Map data[edit]

Things 372
Vertices 903*
Linedefs 924
Sidedefs 1409
Sectors 155
* The vertex count without the effect of node building is 732.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]