MAP30: Elysion (Curse of the Lost Gods)


Curse of the Lost Gods maps
This level occupies the map slot MAP30. For other maps which occupy this slot, see Category:MAP30.
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MAP30: Elysion is the first map of Curse of the Lost Gods. It was designed by Kristian Käll (Kristus) and uses the music track "".


Map of Elysion
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.


Other points of interest[edit]


  1. At the start, go east and then up the staircase to your right, and press on the wall with the red flag above to find an easter egg message inside. (sector 1938)
  2. In the northwestern outdoors area, there is a cave entrance behind the slaughtaurs where you can find a porkalator. (sector 867)
  3. After getting the silver key, back at the start take the eastern door and if you go to the left you can see an elevated platform with a slaughtaur and another porkalator, and you can access this by jumping from the higher platform nearby. (sector 1916)
  4. In the lake to the northeast, you can use the same platform that you used to reach the previous secret to jump onto the elevated terrain outside. Here you can find a Platinum Helm, Mesh Armor, Falcon Shield and Amulet of Warding. (sector 1535)


Demo files[edit]

Areas / screenshots[edit]


Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
Sk4 speed
Sk4 max
Sk5 speed
Sk5 max
NoMo 01:29 Ryan Krafnick (Kraflab) 2017-07-15

The data was last verified in its entirety on March 6, 2022.


Player spawns[edit]

This level contains ten spawn points:

  1. facing east. (thing 1045)
  2. facing east. (thing 1046)
  3. facing east. (thing 1047)
  4. facing east. (thing 1048)
  5. facing east. (thing 1049)
  6. facing east. (thing 1050)
  7. facing east. (thing 1051)
  8. facing east. (thing 1052)
  9. facing east. (thing 1053)
  10. facing east. (thing 1054)


Map data[edit]

Things 1364
Vertices 15514*
Linedefs 15172
Sidedefs 25017
Sectors 2699
* The vertex count without the effect of node building is 12534.


This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]


See also[edit]


External links[edit]