MAP30: Eternity (Eviternity)

From DoomWiki.org

Eviternity maps
Chapter I: Archaic

01 02 03 04 05

Chapter II: Automation

06 07 08 09 10

Chapter III: Crystalline

11 12 13 14 15

Chapter IV: Brutality

16 17 18 19 20

Chapter V: Descension

21 22 23 24 25

Chapter VI: Hallowed
Secret maps

31 32

This level occupies the map slot MAP30. For other maps which occupy this slot, see Category:MAP30.
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MAP30: Eternity is the thirtieth and final map of Eviternity. It was designed by Joshua O'Sullivan (Dragonfly) and uses the music track "Eviternity," composed for the level by Tristan Clark. The par time is 3:00.

Walkthrough[edit]

Map of Eternity
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

There are no official secrets on this map.

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

As this level does not contain official secrets, the NM 100S category is redundant.

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed 1:20.77 Aquasa 2019-06-06 evit30-120.zip
NM speed
UV max 2:50.54 Bdubzzz 2019-07-10 evit30-250.zip
UV -fast 4:10.09 Flaoc 2021-09-05 evit30f-410.zip
UV -respawn
UV Tyson 12:35.20 j4rio 2023-12-20 evit30t1235.zip
UV pacifist 4:38.57 alien111 2022-07-14 eviternity30p438.zip

The data was last verified in its entirety on December 31, 2023.

Statistics[edit]

Map data[edit]

Things 1220
Vertices 2817*
Linedefs 2167
Sidedefs 4075
Sectors 96
* The vertex count without the effect of node building is 1770.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]