MAP30: Evil Itself (Community Chest)

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Community Chest maps 21-30

01 02 03 04 05 06 07 08 09 10 11
12 13 14 15 16 17 18 19 20
(21 - 30)
Secret maps: 31 32

This level occupies the map slot MAP30. For other maps which occupy this slot, see Category:MAP30.

MAP30: Evil Itself is the thirtieth and final map of Community Chest. It was designed by Thomas van der Velden.

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Walkthrough[edit]

Map of Evil Itself
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. Once you gain access to the second portal, look at the lanterns on either side to notice that the eastern one is flickering. This lantern is a fake wall; reach it from the first step of the staircase, and drop down behind it to find a passage leading outside, as well as into another room with a box of shotgun shells, a super shotgun, a berserk pack, a partial invisibility, and a switch. (sector 150) Pressing it will reveal several Romero's heads, although none of them can be damaged. This secret is made out of four secret sectors.
  2. See secret #1. (sector 155)
  3. See secret #1. (sector 156)
  4. See secret #1. (sector 174)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed 0:39.86 Billa 2022-08-01 cc30-039.zip
NM speed 0:52.66 DidierTranber 2010-11-16 cc30n052.zip
UV max 0:45.51 Billa 2022-08-02 cc30m045.zip
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The data was last verified in its entirety on August 5, 2022.

Deathmatch[edit]

Player spawns[edit]

This level contains four spawn points:

  1. facing east. (thing 306)
  2. facing east. (thing 307)
  3. facing east. (thing 308)
  4. facing south. (thing 311)

Statistics[edit]

Map data[edit]

Things 319
Vertices 2330*
Linedefs 2227
Sidedefs 3652
Sectors 176
* The vertex count without the effect of node building is 1939.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]