MAP30: Fire! Fire! Fire! Fire! (100LineN)

From DoomWiki.org

100LineN maps 21-30

01 02 03 04 05 06 07 08 09 10 11
12 13 14 15 16 17 18 19 20
(21 - 30)
Secret maps: 31 32

This level occupies the map slot MAP30. For other maps which occupy this slot, see Category:MAP30.
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MAP30: Fire! Fire! Fire! Fire! is the thirtieth and final map of 100LineN. It was designed by Spadger and uses the music track "".

Walkthrough[edit]

Map of Fire! Fire! Fire! Fire!
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. The marble sector just north of the starting point counts as a secret. It contains a blur artifact, but only on Ultra-Violence or higher. (sector 0)

Bugs[edit]

Some of the spawn spots are placed close enough to the walls to make wide monsters such as mancubi and arachnotrons stuck.

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed 0:10.94 GrumpyCat 2013-11-16 1n30-010.zip
NM speed
UV max
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The data was last verified in its entirety on December 27, 2021.

Deathmatch[edit]

Player spawns[edit]

This level contains five spawn points:

  1. facing north-east. (thing 144)
  2. facing north-west. (thing 145)
  3. facing north-east. (thing 146)
  4. facing south-east. (thing 147)
  5. facing south-west. (thing 148)

Statistics[edit]

Map data[edit]

Things 174
Vertices 92*
Linedefs 100
Sidedefs 151
Sectors 24
* The vertex count without the effect of node building is 78.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]