MAP30: Fire! Fire! Fire! Fire! (100LineN)
From DoomWiki.org
100LineN maps 21-30 |
---|
01
02
03
04
05
06
07
08
09
10
11 |
This level occupies the map slot MAP30. For other maps which occupy this slot, see Category:MAP30.
This article about a map is a stub. Please help the Doom Wiki by adding to it. |
MAP30: Fire! Fire! Fire! Fire! is the thirtieth and final map of 100LineN. It was designed by Spadger and uses the music track "".
Contents
Walkthrough[edit]
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
- The marble sector just north of the starting point counts as a secret. It contains a blur artifact, but only on Ultra-Violence or higher. (sector 0)
Bugs[edit]
Some of the spawn spots are placed close enough to the walls to make wide monsters such as mancubi and arachnotrons stuck.
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
Run | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
UV speed | 0:10.94 | GrumpyCat | 2013-11-16 | 1n30-010.zip | |
NM speed | |||||
UV max | |||||
NM 100S | |||||
UV -fast | |||||
UV -respawn | |||||
UV Tyson | |||||
UV pacifist |
The data was last verified in its entirety on December 27, 2021.
Deathmatch[edit]
Player spawns[edit]
This level contains five spawn points:
- facing north-east. (thing 144)
- facing north-west. (thing 145)
- facing north-east. (thing 146)
- facing south-east. (thing 147)
- facing south-west. (thing 148)
Statistics[edit]
Map data[edit]
Things | 174 |
Vertices | 92* |
Linedefs | 100 |
Sidedefs | 151 |
Sectors | 24 |
Things[edit]
This level contains the following numbers of things per skill level:
|
|