MAP30: Fire! Fire! Fire! Fire! (100LineN)

From DoomWiki.org

100LineN maps 21-30

01 02 03 04 05 06 07 08 09 10 11
12 13 14 15 16 17 18 19 20
(21 - 30)
Secret maps: 31 32

This level occupies the map slot MAP30. For other maps which occupy this slot, see Category:MAP30.

MAP30: Fire! Fire! Fire! Fire! is the thirtieth and final map of 100LineN. It was designed by Spadger.

Walkthrough[edit]

Map of Fire! Fire! Fire! Fire!
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

You start facing the Icon of Sin, which will begin spawning monsters almost immediately. Take the plasma gun and rocket launcher then climb the steps to your right and press the skull switch at the top to lower a lift by the starting point. Ride the lift up to the second floor and fight your way north and east to a doorway, then step past the crusher just behind the doorway to find a skull lever. Flip the lever to lower a lift outside, ride it up to the third level then follow the ledge round until you are lined up with the Icon’s brain. The brain is slightly too low to hit with your rockets from here, so you need to step off the ledge and fire a well-timed rocket to hit the brain. Repeat this process until the Icon dies to end the game.

Other points of interest[edit]

Secrets[edit]

  1. The marble sector just north of the starting point counts as a secret. It contains a partial invisibility, but only on Ultra-Violence or higher. (sector 0)

Bugs[edit]

Some of the spawn spots are placed close enough to the walls to make wide monsters such as mancubi and arachnotrons stuck.

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed 0:10.94 GrumpyCat 2013-11-16 1n30-010.zip
NM speed
UV max
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The data was last verified in its entirety on December 27, 2021.

Deathmatch[edit]

Player spawns[edit]

This level contains five spawn points:

  1. facing north-east. (thing 144)
  2. facing north-west. (thing 145)
  3. facing north-east. (thing 146)
  4. facing south-east. (thing 147)
  5. facing south-west. (thing 148)

Statistics[edit]

Map data[edit]

Things 174
Vertices 92*
Linedefs 100
Sidedefs 151
Sectors 24
* The vertex count without the effect of node building is 78.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]