MAP30: Fire! Fire! Fire! Fire! (100LineN)
From DoomWiki.org
100LineN maps 21-30 |
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MAP30: Fire! Fire! Fire! Fire! is the thirtieth and final map of 100LineN. It was designed by Spadger.
Contents
Walkthrough[edit]
Essentials[edit]
You start facing the Icon of Sin, which will begin spawning monsters almost immediately. Take the plasma gun and rocket launcher then climb the steps to your right and press the skull switch at the top to lower a lift by the starting point. Ride the lift up to the second floor and fight your way north and east to a doorway, then step past the crusher just behind the doorway to find a skull lever. Flip the lever to lower a lift outside, ride it up to the third level then follow the ledge round until you are lined up with the Icon’s brain. The brain is slightly too low to hit with your rockets from here, so you need to step off the ledge and fire a well-timed rocket to hit the brain. Repeat this process until the Icon dies to end the game.
Other points of interest[edit]
Secrets[edit]
- The marble sector just north of the starting point counts as a secret. It contains a partial invisibility, but only on Ultra-Violence or higher. (sector 0)
Bugs[edit]
Some of the spawn spots are placed close enough to the walls to make wide monsters such as mancubi and arachnotrons stuck.
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
Run | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
UV speed | 0:10.94 | GrumpyCat | 2013-11-16 | 1n30-010.zip | |
NM speed | |||||
UV max | |||||
NM 100S | |||||
UV -fast | |||||
UV -respawn | |||||
UV Tyson | |||||
UV pacifist |
The data was last verified in its entirety on December 27, 2021.
Deathmatch[edit]
Player spawns[edit]
This level contains five spawn points:
- facing north-east. (thing 144)
- facing north-west. (thing 145)
- facing north-east. (thing 146)
- facing south-east. (thing 147)
- facing south-west. (thing 148)
Statistics[edit]
Map data[edit]
Things | 174 |
Vertices | 92* |
Linedefs | 100 |
Sidedefs | 151 |
Sectors | 24 |
Things[edit]
This level contains the following numbers of things per skill level:
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