MAP30: Fortress (Boomtown)

From DoomWiki.org

Boomtown maps 24-32

01 02 03 04 05 06 07
08 09 10 11 12 13 14 15
16 17 18 19 20 21 22 23
(24 - 32)

This level occupies the map slot MAP30. For other maps which occupy this slot, see Category:MAP30.
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MAP30: Fortress is the thirtieth map of Boomtown. It was designed by Scott Bardy (Birdman) and uses the music track "".

Walkthrough[edit]

Map of Fortress, cropped to only show the playable area
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. Find the lift that leads to the exit room, but stay on it. When it rises, go through the north wall. This is a secret area with a BFG9000 and energy cell packs. (sector 70)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The (absence of) data was last verified in its entirety on February 21, 2022.

Deathmatch[edit]

Map of Fortress, with spawn points

Player spawns[edit]

This level contains four spawn points:

  1. facing north-west. (thing 3)
  2. facing south-west. (thing 4)
  3. facing south-east. (thing 21)
  4. facing north-east. (thing 22)

Statistics[edit]

Map data[edit]

Things 185
Vertices 639*
Linedefs 668
Sidedefs 1118
Sectors 174
* The vertex count without the effect of node building is 507.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]