MAP30: Frontiers (Doom Core)

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Doom Core maps 21-30

Original edition:


Delta edition:


01 02 03 04 05 06 07 08 09 10 11
12 13 14 15 16 17 18 19 20
(21 - 30)
Secret maps: 31 32

This level occupies the map slot MAP30. For other maps which occupy this slot, see Category:MAP30.

MAP30: Frontiers is the thirtieth and final map of Doom Core. It was designed by Michael Jan Krizik (valkiriforce) and uses the music track "Sigma 2nd," from Mega Man X5. In the Delta edition this level received a full set of deathmatch starts and more multiplayer weapons, but no geometric changes.

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Walkthrough[edit]

Map of Frontiers
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. Open the door behind the starting point to get a megaarmor. (sector 4)
  2. In the previous secret, open the south wall to get every weapon, lots of ammo, and a soul sphere. (sector 115)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max 1:39.71 Yousuf Anik 2016-05-12 co30-139.zip
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The data was last verified in its entirety on January 16, 2022.

Deathmatch[edit]

Player spawns[edit]

The Delta edition of this level adds twelve spawn points:

  1. facing south-west. (thing 363)
  2. facing south-west. (thing 364)
  3. facing south-west. (thing 365)
  4. facing south-west. (thing 366)
  5. facing south-west. (thing 367)
  6. facing south-west. (thing 368)
  7. facing south-west. (thing 369)
  8. facing south-west. (thing 370)
  9. facing south-west. (thing 371)
  10. facing south-west. (thing 372)
  11. facing south-west. (thing 373)
  12. facing south-west. (thing 374)

Statistics[edit]

Map data[edit]

The thing and vertex counts after the slash are for the Delta edition.

Things 363 / 389
Vertices 808 / 838*
Linedefs 874
Sidedefs 1325
Sectors 120
* The vertex count without the effect of node building is 732.

Things[edit]

This level contains the following numbers of things per skill level, with the counts in the Delta edition after the slash if they differ from the original edition:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]