MAP30: Hadephobia (Hadephobia)

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Hadephobia maps 21-30

01 02 03 04 05 06 07 08 09 10 11
12 13 14 15 16 17 18 19 20
(21 - 30)
Secret maps: 31 32
Bonus maps: 33 34 35

This level occupies the map slot MAP30. For other maps which occupy this slot, see Category:MAP30.
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MAP30: Hadephobia is the thirtieth and final map of Hadephobia. It was designed by A.Gamma and uses the music track "Opening to Hell" by Robert Prince. The par time defined in the DEHACKED lump is 3:30.

Walkthrough[edit]

Map of Hadephobia
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. In the rearmost room, walk through the bloodfall in the left corner, and be enriched by one megasphere. (sector 437)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed 0:32.51 Kraflab 2016-06-22 hph30p032.zip Cross-listed from Pacifist
NM speed
UV max 1:44.20 Revved 2015-04-11 hph30-144.zip
NM 100S
UV -fast
UV -respawn 1:07.37 Kraflab 2016-07-24 hph30r107.zip
UV Tyson
UV pacifist 0:32.51 Kraflab 2016-06-22 hph30p032.zip
Stroller 0:58.14 mhrz 2021-09-09 hph30str058.zip

The data was last verified in its entirety on April 3, 2022.

Statistics[edit]

Map data[edit]

Things 389
Vertices 2454*
Linedefs 2432
Sidedefs 4103
Sectors 448
* The vertex count without the effect of node building is 2033.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]