MAP30: Hell on Earth (Doom 2 the Way id Did)

From DoomWiki.org

Doom 2 the Way id Did maps 21-30

01 02 03 04 05 06 07 08 09 10 11
12 13 14 15 16 17 18 19 20
(21 - 30)
Secret maps: 31 32
Easter-egg map: 33

This level occupies the map slot MAP30. For other maps which occupy this slot, see Category:MAP30.

MAP30: Hell on Earth is the thirtieth and final map of Doom 2 the Way id Did. It was designed by Gus Knezevich (Alfonzo). The par time defined in the DEHACKED lump is 2:45.

Under construction icon-yellow.svgThis article about a map is a stub. Please help the Doom Wiki by adding to it.


Walkthrough[edit]

Map of Hell on Earth
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. In the southern half of the map, walk through the toxic waterfall to the west to find a box of shotgun shells, rocket boxes, cells and a megasphere. (sector 48) Go through the door and press the switch to drain the toxic pool and allow access to the BFG9000 on the other side of the corridor.

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed 0:51.83 Krankdud 2014-05-21 d2twid_srl.zip
NM speed 0:49.20 Krankdud 2016-05-05 id30n049.zip
UV max 1:01.03 Andrea Rovenski (Cyberdemon531) 2022-05-28 d2twid30-101.zip
NM 100S
UV -fast 1:02.91 Andrea Rovenski (Cyberdemon531) 2022-05-28 d2twid30f102.zip
UV -respawn
UV Tyson
UV pacifist

The data was last verified in its entirety on June 19, 2022.

Deathmatch[edit]

Player spawns[edit]

This level contains five spawn points:

  1. facing north. (thing 119)
  2. facing south. (thing 122)
  3. facing south. (thing 144)
  4. facing west. (thing 145)
  5. facing east. (thing 146)

Statistics[edit]

Map data[edit]

Things 153
Vertices 358*
Linedefs 387
Sidedefs 544
Sectors 75
* The vertex count without the effect of node building is 308.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]