MAP30: Itanimulli (Swift Death)

From DoomWiki.org

Swift Death maps 21-30

01 02 03 04 05 06 07 08 09 10 11
12 13 14 15 16 17 18 19 20
(21 - 30)
Secret maps: 31 32

This level occupies the map slot MAP30. For other maps which occupy this slot, see Category:MAP30.
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MAP30: Itanimulli is the thirtieth and final map of Swift Death. It was designed by Franck Livolant (franckFRAG) and uses a MIDI rendition of "Descending," by Lamb of God.

Walkthrough[edit]

Map of Itanimulli
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. The sector you start in is a secret and is impossible to miss. (sector 129)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max 3:58.69 Blake Collins (Rayziik) 2016-03-22 sw30-358.zip
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The data was last verified in its entirety on April 4, 2022.

Deathmatch[edit]

Player spawns[edit]

This level contains four spawn points:

  1. facing north-west. (thing 295)
  2. facing south-west. (thing 296)
  3. facing south-east. (thing 297)
  4. facing north-east. (thing 298)

Statistics[edit]

Map data[edit]

Things 299
Vertices 1624*
Linedefs 1541
Sidedefs 2938
Sectors 185
* The vertex count without the effect of node building is 1311.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]