MAP30: Skull of Sin (Prodoomer)

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Prodoomer maps
Hub map

99

Episode I: Ready for Action

01 02 03 04 05 06 07 08

Episode II: Deceived by Enemy

09 10 11 12 13 14 15 16

Episode III: Hell on the City

17 18 19 20 21 22 23 24

Episode IV: Going to Hell
Episode V: Final Battle

31 34

Secret stages

32 33

This level occupies the map slot MAP30. For other maps which occupy this slot, see Category:MAP30.
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MAP30: Skull of Sin is the thirtieth map of Prodoomer. It was designed by Leandro Andres Poblete Velasquez (PsychoSilverTH) and uses the music track "".

Walkthrough[edit]

Map of Skull of Sin
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. After teleporting to the maze area, go above the east wall to take a teleporter to a computer area map. (linedef 1096 via script 255 and "secret trigger" thing 49)
  2. After defeating the boss in the marble maze, go to the south end of the maze and jump up to a translucent wall to the south. Pressing the switch there gives you the secret and transports super mana potions to the east side. (linedef 3203 via scripts 11 and 255, and "secret trigger" thing 475)
  3. After defeating the boss in the marble maze, go to the northeast end of the maze and wall jump up to a translucent wall there. Pressing the switch gives you the secret and transports super health potions to the east side. (linedef 3198 via scripts 10 and 255, and "secret trigger" thing 476)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The (absence of) data was last verified in its entirety on January 30, 2024.

Statistics[edit]

Map data[edit]

Things 721
Vertices 3468*
Linedefs 3354
Sidedefs 5736
Sectors 694
* The vertex count without the effect of node building is 2740.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]