MAP30: Sky High (Hell To Pay)

From DoomWiki.org

Hell To Pay maps 21-30

01 02 03 04 05 06 07 08 09 10 11
12 13 14 15 31 32 16 17 18 19 20
(21 - 30)

This level occupies the map slot MAP30. For other maps which occupy this slot, see Category:MAP30.

MAP30: Sky High is the thirty-second and final map of Hell To Pay. The discrepancy between map slot and progression number is because the MAP31 and MAP32 are inserted between MAP15 and MAP16 as part of the regular progression, instead of being secret levels.

Under construction icon-yellow.svgThis article about a map is a stub. Please help the Doom Wiki by adding to it.


Walkthrough[edit]

Map of Sky High
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. The section of the wall in between the two biohazard symbols can be lowered for a blue key, three energy cell packs, two boxes of bullets, two radiation suits, two medikits and five boxes of shells. (sector 154)
  2. The section of the wall in between the two first aid signs can be lowered for a stash of rockets. (sector 156)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed 1:09.60 Aleksey Kamenev (4shockblast) 2022-07-08 hp30-109.zip
NM speed
UV max 2:47.51 Revved 2014-09-01 hp30-247.zip
NM 100S 1:21.69 Erick Tenorio (GuyNamedErick) 2018-09-16 hp30s121.zip
UV -fast
UV -respawn
UV Tyson
UV pacifist

The data was last verified in its entirety on August 1, 2022.

Deathmatch[edit]

Player spawns[edit]

This level contains six spawn points:

  1. facing north. (thing 223)
  2. facing north. (thing 224)
  3. facing south. (thing 225)
  4. facing east. (thing 250)
  5. facing east. (thing 255)
  6. facing east. (thing 256)

Statistics[edit]

Map data[edit]

Things 261
Vertices 1029*
Linedefs 1035
Sidedefs 1643
Sectors 176
* The vertex count without the effect of node building is 844.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]