MAP30: The Dark Side of Mars (Hell in Hell)


Hell in Hell maps 21-30

01 02 03 04 05 06 07 08 09 10 11
12 13 14 15 16 17 18 19 20
(21 - 30)
Secret maps: 31 32

This level occupies the map slot MAP30. For other maps which occupy this slot, see Category:MAP30.
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MAP30: The Dark Side of Mars is the thirtieth and final map of Hell in Hell. It was designed by Nathaniel Carll.


Map of The Dark Side of Mars
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.


Other points of interest[edit]


  1. Head north from the start, but do not drop down. Hug the east wall to a door to enter a room with multiple switches. To get this secret, press the second and fourth switches on the west wall, the left switch on the southernmost wall, the northeasternmost switch, then, facing the east side, the southwest and northeast switches. Afterwards, return to the starting point, then to the east should be an open room beyond six open doors. If none are open, you need to head back to that room and press the right switches. Inside the room are energy cells, a plasma gun, backpacks, ammo clips, rockets, a rocket launcher, a berserk pack, a megaarmor, a computer area map, partial invisibility, and a soul sphere. Make sure not to fall into the slime before getting this secret, as there is no way back up. (sector 108)
  2. Enter the slime and head east, then up the steps. Head into the small tunnel where the Hell knight is and use the south wall to find medikits, shotgun shells, and a super shotgun. (sector 144)


Demo files[edit]

Areas / screenshots[edit]


Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max 6:47.40 Elmle 2018-02-09 Plays back with helinhel30.wad
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The data was last verified in its entirety on January 16, 2022.


Player spawns[edit]

This level contains four spawn points:

  1. facing north. (thing 31)
  2. facing south-east. (thing 32)
  3. facing south-east. (thing 33)
  4. facing south-east. (thing 34)


Map data[edit]

Things 332
Vertices 1048*
Linedefs 1179
Sidedefs 1470
Sectors 169
* The vertex count without the effect of node building is 977.


This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]


See also[edit]


External links[edit]