MAP30: The HUNT Begins (Return of the Triad)


Return of the Triad maps
Episode 1: The Hidden Outpost

11 12

Episode 2: Return of the Triad

This level occupies the map slot MAP30. For other maps which occupy this slot, see Category:MAP30.
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MAP30: The HUNT Begins is the first secret map in the eponymous main episode of Return of the Triad. It was designed by Leon Zawada (el zee) and uses the music track "".


Map of The HUNT Begins
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.


Other points of interest[edit]


  1. East of the starting corridor, enter the next alcove and push the wall to get three life points and priest porridges. (sector 76)
  2. Push the northeast wall in Secret #1 to get this secret. (sector 81)
  3. At the fire walls, push the east wall at the last fire wall to find four life points and priest porridges. (sector 175)
  4. At the north end, jump over a small pillar to get two life points, a monk meal, and a lift to five life points. (sector 62)
  5. At the northeast end with the moving columns, push the west wall at the middle column to find six life points. (sector 118)
  6. Leave the moving columns area to the southwest and push the wall north of the spike traps to find a life point and a priest porridge. (sector 133)
  7. In the area with the drunk missile, go to the southwest alcove with the jump pad. Jump and veer north and then west into the second alcove, then push the wall to find priest porridges and forty life points. (sector 54)
  8. In Secret #7, push the southwest wall to get eighty life points. (sector 169)
  9. At the hall on the east side leading to the normal exit, use a jump pad to get on the first alcove at the east side. Push the wall to find life points and a healing basin. (sector 242)
  10. Push the north wall at Secret #9 to find a passage to the secret exit. (sector 270)


Demo files[edit]

Areas / screenshots[edit]


Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The (absence of) data was last verified in its entirety on February 21, 2022.


Map data[edit]

Things 576
Vertices 1198*
Linedefs 1426
Sidedefs 1725
Sectors 275
* The vertex count without the effect of node building is 1136.


This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]


See also[edit]


External links[edit]