MAP30: The Icon's Brother (NJ Doom2)

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NJ Doom2 maps
Starport Levels

01 02 03 04 05 06 07 08 09 10 11

City Levels

12 13 14 15 16 17 18 19 20

The Hell Levels
This level occupies the map slot MAP30. For other maps which occupy this slot, see Category:MAP30.
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MAP30: The Icon's Brother is the thirtieth and final map of NJ Doom2. It was designed by Nigel Rowand (Enjay).

Walkthrough[edit]

Map of The Icon's Brother
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

There are no official secrets on this map.

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

As this level does not contain official secrets, the NM 100S category is redundant.

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed 0:51.37 Red-XIII 2009-12-08 njd30-051.zip
NM speed
UV max 0:43.60 Tezur0 2020-02-06 njd2MAX.zip
UV -fast
UV -respawn
UV Tyson
UV pacifist

The data was last verified in its entirety on December 16, 2021.

Deathmatch[edit]

Player spawns[edit]

This level contains eight spawn points:

  1. facing east. (thing 13)
  2. facing east. (thing 14)
  3. facing east. (thing 15)
  4. facing west. (thing 16)
  5. facing west. (thing 17)
  6. facing west. (thing 18)
  7. facing north. (thing 33)
  8. facing north. (thing 40)

Statistics[edit]

Map data[edit]

Things 141
Vertices 241*
Linedefs 268
Sidedefs 372
Sectors 54
* The vertex count without the effect of node building is 218.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]