MAP30: Worlds Collide (Hellbound)


Hellbound maps 21-30

01 02 03 04 05 06 07 08 09 10 11
12 13 14 15 16 17 18 19 20
(21 - 30)
Secret maps: 31 32

This level occupies the map slot MAP30. For other maps which occupy this slot, see Category:MAP30.
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MAP30: Worlds Collide is the thirtieth and final map of Hellbound. It was designed by Zoltán Sófalvi (Z86) and uses a MIDI rendition of "All Guns Blazing" by Judas Priest.


Map of Worlds Collide
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.


Other points of interest[edit]


There are no official secrets on this map.


Demo files[edit]

Areas / screenshots[edit]


As this level does not contain official secrets, the NM 100S category is redundant.

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed 4:02.14 Dylan Gill (TheV1perK1ller) 2017-09-26
UV max 8:05.00 Andromeda 2021-10-06
UV -fast
UV -respawn
UV Tyson
UV pacifist

The data was last verified in its entirety on January 16, 2022.


Player spawns[edit]

This level contains five spawn points:

  1. facing south-east. (thing 579)
  2. facing west. (thing 580)
  3. facing north. (thing 581)
  4. facing south. (thing 582)
  5. facing north. (thing 587)


Map data[edit]

Things 655
Vertices 16118*
Linedefs 14950
Sidedefs 27292
Sectors 1991
* The vertex count without the effect of node building is 12579.


This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]


See also[edit]


External links[edit]