MAP31: Acid Place (32 in 24)

From DoomWiki.org

32 in 24 maps 21-32

01 02 03 04 05 06 07 08 09 10 11
12 13 14 15 16 17 18 19 20
(21 - 32)

This level occupies the map slot MAP31. For other maps which occupy this slot, see Category:MAP31.

MAP31: Acid Place is the thirty-first map of 32 in 24, a deathmatch megawad. It was designed by crisandwitch and uses the music track " ".

It was the author's second map for the project, following Napoleon Complex. Overall it was the thirty-sixth map to be submitted, and was actually posted in the project's forum thread three minutes after the 24-hour mark had passed, though project leader Shaikoten had not yet called time. According to the author, this map took about one hour to build.

Analysis[edit]

Spawn pointsUnmarked
Map of Acid Place

Map layout[edit]

Acid Place is a small map that has a playable area that fits within a 1372x1476 unit square. It is named for the two rooms in the north of the map, which feature a non-damaging brown liquid floor. The main acid room contains a rocket launcher at its centre, as well as some shell boxes in two of the corners. This room connects to another acid room to the north, which contains a plasma gun.

A short network of hallways connects the acid rooms to the small outdoor area in the south-east. The eastern hallway goes straight to this area, while the western and southern hallways join together to form a more elaborate shape, where in the south-west corner, players can find a super shotgun. The outdoor area contains a green armor and a small supply of ammo, as well as a single exploding barrel that may help to deal some additional damage.

Player spawns[edit]

This level contains five spawn points:

  1. In the south-east corner of the outdoor area, facing north-west. Gets a shotgun on spawn, and is closest to the armor. (thing 5)
  2. By the west entrance to the acid rooms, facing south-east. Gets nothing on spawn, but is close to a rocket launcher to the east and super shotgun to the south. (thing 6)
  3. In the south-east corner of the rocket launcher acid room, facing north-west. Will initially get a box of shells on spawn, but subsequent spawns will not get this if it has not yet respawned. (thing 7)
  4. In the hallway, close to the west entrance to the outdoor area, facing north-east. Gets nothing on spawn, but is close to the super shotgun to the north-west. (thing 8)
  5. In the plasma's gun acid room, facing east. Gets nothing on spawn, but can reach the weapon quickly. (thing 9)

Areas / screenshots[edit]

Statistics[edit]

Map data[edit]

Things 31
Vertices 490*
Linedefs 448
Sidedefs 752
Sectors 57
* The vertex count without the effect of node building is 396.

Things[edit]

Multiplayer
Weapons 1-2 3 4-5
Shotgun 1
Super shotgun 1
Rocket launcher 1
Plasma gun 1
Ammunition 1-2 3 4-5
Clip 2
4 shotgun shells 3
Box of shotgun shells 2
Rocket 3
Health & Armor 1-2 3 4-5
Stimpack 3
Armor 1
Items 1-2 3 4-5
Armor bonus 4
Health bonus 2
Miscellaneous 1-2 3 4-5
Deathmatch start 5
Exploding barrel 1

See also[edit]

External links[edit]