MAP31: Archville Madness (Congestion 1024)

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Congestion 1024 secret maps

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Secret maps

This level occupies the map slot MAP31. For other maps which occupy this slot, see Category:MAP31.

MAP31: Archville Madness is the thirty-first map of Congestion 1024. It was designed by Kimmo Kumpulainen (Jimi) and uses the music track " ".

Walkthrough[edit]

Map of Archville Madness
Letters in italics refer to marked spots on the map. Sector numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

At the start, open the door to your right, then move past the blue door to your left and open the door in front. Ignore the door to your right, climb the stairs to the left and turn left to find the blue key. Backtrack to the blue door and open it. Jump over the lava river and go right. Step into the fake teleporter to raise a switch, then flip it. Go around the rocky structure behind you, cross the space between the two rocky structures, go left and drop into the pit to exit the level. Alternatively, after pressing the switch by the fake teleporter, return to the door seen earlier to find it open. Beyond it is the switch to the super secret level.

Other points of interest[edit]

Secrets[edit]

There are no official secrets on this map.

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The Compet-n records for the map are:

Style Time Player Date File Notes
UV speed **
NM speed **
UV max **
NM100S **
UV -fast **
UV -respawn **
UV Tyson **
UV pacifist **

Miscellaneous demos[edit]

Style Time Player Date File Notes
.zip

Deathmatch[edit]

Player spawns[edit]

This level contains eight spawn points:

  1. facing east. (thing 1)
  2. facing north. (thing 6)
  3. facing south-east. (thing 7)
  4. facing east. (thing 8)
  5. facing north-west. (thing 9)
  6. facing north-east. (thing 10)
  7. facing south. (thing 11)
  8. facing south. (thing 12)

Statistics[edit]

Map data[edit]

Things 109
Vertices 1014*
Linedefs 934
Sidedefs 1647
Sectors 194
* The vertex count without the effect of node building is 756.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]