MAP31: Beige (The Twilight Zone)


The Twilight Zone secret maps

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Secret maps

This level occupies the map slot MAP31. For other maps which occupy this slot, see Category:MAP31.
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MAP31: Beige is the first secret map of The Twilight Zone. It was designed by Paul Corfiatis and uses the music track "Hiding the Secrets," originally composed by Robert Prince for Doom. The par time defined in MAPINFO is 2:00.


Map of Beige
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.


Other points of interest[edit]


  1. Pick up the shotgun in the big room to release the monster closets. Enter the west closet, then quickly head into the right closet and into the secret passage to the south. Here you will find a rocket launcher, boxes of rockets, and rockets. (sector 8)
  2. At the northeast room, use the wall with slime near the switch to find a stimpack, an armor bonus, a health bonus, an energy cell, shotgun shells, and a rocket. (sector 66)
  3. In the previous secret, use the wall with slime on it to find another secret with a chaingun and boxes of ammo. (sector 68)
  4. In Secret #3, the east wall has slime on it. Use it to open the wall opposite of it to find a soul sphere and armor bonuses. (sector 70)
  5. In Secret #4, use the west wall in the bigger part of the secret room to trigger a switch. Go north, west, and south all the way to reach a BFG9000, energy cell packs, and a computer area map. (sector 72)
  6. After you get the red key, backtrack to the east to see a new monster closet open. In this closet, open the north wall to find a megasphere. (sector 93)


Demo files[edit]

Areas / screenshots[edit]


Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed (normal exit)
UV speed (secret exit)
NM speed (normal exit)
NM speed (secret exit)
UV max
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist (normal exit)
UV pacifist (secret exit)

The (absence of) data was last verified in its entirety on January 16, 2022.


Player spawns[edit]

This level contains four spawn points:

  1. facing north. (thing 54)
  2. facing west. (thing 56)
  3. facing west. (thing 57)
  4. facing south. (thing 58)


Map data[edit]

Things 219
Vertices 566*
Linedefs 605
Sidedefs 788
Sectors 96
* The vertex count without the effect of node building is 500.


This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]


See also[edit]


External links[edit]