MAP31: Command + Control (Cleimos 2)

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Cleimos 2 secret maps

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Secret maps

This level occupies the map slot MAP31. For other maps which occupy this slot, see Category:MAP31.

MAP31: Command + Control is the first secret map of Cleimos 2. It was designed by Rand and Steven Phares.

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Walkthrough[edit]

Map of Command + Control
Letters in italics refer to marked spots on the map. Sector numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. When you reach the octagonal hallway, head to the north side and take either door to the switch. After using it, go back to the south side and into the room to the north. Flip the switch here and open the blue wall to the left of the switch. The lift with the backpack counts as a secret. (sector 30)
  2. The lift mentioned above leads into a maze area. Go due north from the lift until you find a door. Past the door, go straight after the first intersection and then open the wall at the next one. Inside will be an imp guarding medikits and a box of shotgun shells. (sector 50)
  3. From Secret #2, head east to a switch, then backtrack to the lift in Secret #1. The blue wall in the room to the south will have lowered, revealing a soul sphere. (sector 59)
  4. The red key room will have several switches in it. To get this secret, flip the east switch on the west column or the east or south switch on the east column. These switches will lower the floor where you came from. Drop down and head up the steps to get a stimpack and a green armor. (sector 99)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doomed Speed Demos Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max
NM100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

Miscellaneous demos[edit]

Style Time Player Date File Notes

This information was last verified in its entirety on January 21, 2018.

Deathmatch[edit]

Player spawns[edit]

This level contains eight spawn points:

  1. facing north. (thing 4)
  2. facing west. (thing 5)
  3. facing east. (thing 6)
  4. facing north. (thing 7)
  5. facing east. (thing 44)
  6. facing north. (thing 45)
  7. facing north. (thing 85)
  8. facing north. (thing 185)

Statistics[edit]

Map data[edit]

Things 217
Vertices 1520*
Linedefs 1729
Sidedefs 988
Sectors 284
* The vertex count without the effect of node building is 1374.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]