MAP31: Creepy (Zone 300)
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MAP31: Creepy is the first secret map of Zone 300. It was designed by Paul Corfiatis, who also composed its untitled music track.
Contents
Overview[edit]
This level is a dark maze with spectres and arch-viles where three keys must be found and returned to the starting room to activate a switch. The darkness and low ammo supply compensate for the low enemy count; spectres seek to waste your limited ammo and block your movement in the poor visibility while the arch-viles hunt you and take advantage of your distraction.
Walkthrough[edit]
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
- At the start, press the rightmost switch in front of you to open the door behind the start, which has a megasphere and a computer area map. (sector 20)
- After pressing the rightmost switch at the start, you open up one of the Commander Keen blocks at the southwest end of the maze, which counts as a secret. (sector 39)
- After pressing the red switch at the start, you open up one of the Commander Keen blocks at the northwest end of the maze, which counts as a secret. (sector 33)
- After pressing the yellow switch at the start, you open up one of the Commander Keen blocks at the northeast end of the maze, which counts as a secret. (sector 35)
- After pressing the blue switch at the start, you open up one of the Commander Keen blocks at the southeast end of the maze, which counts as a secret. (sector 37)
- After killing all of the Commander Keens, return to secret #1 to find a switch which opens the secret exit at Secret #7. (sector 32)
- Flip the switch in secret #6, then go to the northwest end of the maze to find the secret exit. (sector 41)
Bugs[edit]
Some gore (thing 80) placed on the wall that lowers to reveal the secret exit fails to lower with the wall, making it remain stuck on the ceiling. This is caused by the corresponding mobj bearing the MF_NOBLOCKMAP flag.
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
| Run | Time | Player | Date | File | Notes |
|---|---|---|---|---|---|
| UV speed (normal exit) | 0:26.83 | Insomnia | 2021-10-25 | z331p026.zip | Cross-listed from Pacifist |
| UV speed (secret exit) | |||||
| NM speed (normal exit) | |||||
| NM speed (secret exit) | |||||
| UV max | 1:49.51 | Kyle McAwesome | 2017-10-15 | z331-149.zip | |
| NM 100S | 1:08.31 | BFGandorf | 2022-08-22 | z331s108.zip | |
| UV -fast | 1:37.97 | Coincident | 2021-07-09 | z331f137.zip | |
| UV -respawn | |||||
| UV Tyson | 3:32.49 | Blake Collins (Rayziik) | 2014-01-09 | z300_rayzik.zip | |
| UV pacifist (normal exit) | 0:26.83 | Insomnia | 2021-10-25 | z331p026.zip | |
| UV pacifist (secret exit) | |||||
| NoMo (normal exit) | 0:22.91 | Insomnia | 2021-10-28 | z331o022.zip | |
| Stroller (normal exit) | 1:13.37 | Andrea Rovenski (Cyberdemon531) | 2024-05-02 | z331str113.zip |
The data was last verified in its entirety on May 12, 2024.
Deathmatch[edit]
Player spawns[edit]
This level contains eight spawn points:
- facing south. (thing 254)
- facing south-west. (thing 255)
- facing north-east. (thing 256)
- facing south. (thing 257)
- facing south-east. (thing 258)
- facing north-west. (thing 259)
- facing east. (thing 260)
- facing south-east. (thing 261)
Statistics[edit]
Map data[edit]
| Things | 282 |
| Vertices | 330* |
| Linedefs | 300 |
| Sidedefs | 385 |
| Sectors | 42 |
* The vertex count without the effect of node building is 249.
Things[edit]
This level contains the following numbers of things per skill level:
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