MAP31: Eau trouble (3 heures d'agonie 3)

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3 heures d'agonie 3 secret maps

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Secret maps

This level occupies the map slot MAP31. For other maps which occupy this slot, see Category:MAP31.
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MAP31: Eau trouble (English: Troubled Water) is the first secret map of 3 heures d'agonie 3. It was designed by Alexis Jeanson (Roofi) and uses the music track "Dilapidated Village," by Cyber-Rainforce.

Walkthrough[edit]

Map of Eau trouble
Letters in italics refer to marked spots on the map. Sector numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. Head down the steps to the east cavern and get around the rocks in the center to the east side. Ride the lift up to get rockets and a rocket launcher. (sector 56)
  2. Head south from Secret #1 to more rocks. On the south side of the first rock you come to, you will notice that the wall is recessed. Go through it to teleport to a soul sphere. (sector 198)
  3. Flip the switch to open the doors to the blue key room, then go to where the right door has opened and face the west wall to find a switch. Flip that switch to lower the west wall with a backpack. (sector 218)
  4. Open the yellow bar and use the switch there to open the normal exit. Instead of taking it, go back to the starting point to find that the secret exit is available. (sector 238)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doomed Speed Demos Archive are:

Style Time Player Date File Notes
UV speed
NM speed
UV max
NM100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

Miscellaneous demos[edit]

Style Time Player Date File Notes

Deathmatch[edit]

Player spawns[edit]

This level contains four spawn points:

  1. facing north-west. (thing 215)
  2. facing north-west. (thing 216)
  3. facing west. (thing 217)
  4. facing south-east. (thing 218)

Statistics[edit]

Map data[edit]

Things 241
Vertices 984*
Linedefs 1026
Sidedefs 1618
Sectors 241
* The vertex count without the effect of node building is 828.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]