MAP31: Fleshopolis (Swift Death)
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MAP31: Fleshopolis is the first secret map of Swift Death. It was designed by Franck Livolant (franckFRAG) and uses a remix of the music track "Somebody Pick Up the Gryphone" by Alexander Brandon, from Tyrian.
Contents
Walkthrough[edit]
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
- Take the teleporter in the southwest part of the map to appear on a ledge with a blur artifact and some backpacks. (sector 123)
Secret exit[edit]
This secret exit is similar to the one in MAP15: Multiplex. At the end of the level, you must press a blue skull switch, and the lever behind it, for the normal exit. To reach the secret exit, head north from there, back into the building with an arch-vile at the top. Step onto the now lowered platform the arch-vile stood on, and look straight ahead. The mural in front of you will lower, revealing a FIREBLU wall behind it. You must now run back to that area before the mural rises again in order to reach MAP32: Violence Mechanix.
Bugs[edit]
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
| Run | Time | Player | Date | File | Notes |
|---|---|---|---|---|---|
| UV speed (normal exit) | 0:08.74 | Maribo | 2022-06-08 | sw31p874.zip | Cross-listed from Pacifist |
| UV speed (secret exit) | 0:07.86 | Gosu_Noob | 2022-10-27 | sw31sp007.zip | Cross-listed from Pacifist |
| NM speed (normal exit) | 0:07.37 | Maribo | 2022-06-08 | sw31n737.zip | |
| NM speed (secret exit) | |||||
| UV max | 4:29.71 | Andrea Rovenski | 2025-03-04 | swd31-429.zip | |
| NM 100S | |||||
| UV -fast | |||||
| UV -respawn | |||||
| UV Tyson | |||||
| UV pacifist (normal exit) | 0:08.74 | Maribo | 2022-06-08 | sw31p874.zip | |
| UV pacifist (secret exit) | 0:07.86 | Gosu_Noob | 2022-10-27 | sw31sp007.zip | |
| NoMo (secret exit) | 0:06.91 | Aleksey Kamenev (4shockblast) | 2022-11-01 | swi31so691.zip |
The data was last verified in its entirety on March 24, 2025.
Deathmatch[edit]
Player spawns[edit]
This level contains four spawn points:
- facing west. (thing 264)
- facing north-west. (thing 266)
- facing north-west. (thing 268)
- facing south-east. (thing 269)
Statistics[edit]
Map data[edit]
| Things | 270 |
| Vertices | 834* |
| Linedefs | 840 |
| Sidedefs | 1336 |
| Sectors | 158 |
* The vertex count without the effect of node building is 683.
Things[edit]
This level contains the following numbers of things per skill level:
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