MAP31: Hectic (Doom 64 for Doom II)

From DoomWiki.org

Doom 64 for Doom II secret maps

01 02 03 04 05 06 07 08 09 10 11
12 13 14 15 16 17 18 19 20
21 22 23 24 25 26 27 28 29 30
Secret maps

This level occupies the map slot MAP31. For other maps which occupy this slot, see Category:MAP31.
Under construction icon-yellow.svgThis article about a map is a stub. Please help the Doom Wiki by adding to it.

MAP31: Hectic is the first secret map of Doom 64 for Doom II. It was designed by TwinBeast and uses the music track "Dream, Dream Eternal" by DILDOMASTER666.

Walkthrough[edit]

Map of Hectic
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. The sector with the megasphere and secret exit counts as a secret. You need all three keys to reach it. (sector 98)
  2. Grab the green armor from the starting room for this secret, but do it from the east side to avoid triggering a crusher. (sector 108)
  3. Attempting to get the megaarmor at the southeast corner of the starting room will teleport you to a trap that kills you via explosions. To avoid it, use the wall with blue triangles north of Secret #2, which reveals a switch behind the megaarmor. Shoot it before it closes, and it will open the northeast wall. Shoot the barrels in this alcove (there are ten occupying the same space). This gets rid of the trap, so get the megaarmor now. You will teleport the first time, but attempt to get it again to get the secret. (sector 110)
  4. The soul sphere at the southwest end of the starting room is a secret. To get it safely, slowly approach it but when the ceiling lowers, back up. When it rises, run and get the soul sphere. (sector 117)
  5. Approach Secret #3 and use the green wall on the right side. This opens a wall in the southwest corner of the starting room which contains five health bonuses. (sector 220)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed 0:01.26 Dylan Gill (TheV1perK1ller) 2019-03-14 d6431p123.zip Cross-listed from Pacifist
NM speed 0:01.26 Dylan Gill (TheV1perK1ller) 2019-03-14 d6431n126.zip
UV max
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist 0:01.26 Dylan Gill (TheV1perK1ller) 2019-03-14 d6431p123.zip
NoMo 0:01.23 Dylan Gill (TheV1perK1ller) 2019-03-14 d6431o123.zip

The data was last verified in its entirety on January 16, 2022.

Deathmatch[edit]

Player spawns[edit]

This level contains nineteen spawn points:

  1. facing south-east. (thing 6)
  2. facing east. (thing 7)
  3. facing north-east. (thing 8)
  4. facing south. (thing 283)
  5. facing north-west. (thing 315)
  6. facing south-east. (thing 316)
  7. facing west. (thing 317)
  8. facing south. (thing 318)
  9. facing east. (thing 363)
  10. facing west. (thing 364)
  11. facing south. (thing 380)
  12. facing east. (thing 453)
  13. facing west. (thing 454)
  14. facing south. (thing 497)
  15. facing east. (thing 498)
  16. facing east. (thing 525)
  17. facing south. (thing 526)
  18. facing west. (thing 528)
  19. facing south. (thing 529)

Statistics[edit]

Map data[edit]

Things 563
Vertices 1422*
Linedefs 1590
Sidedefs 2209
Sectors 339
* The vertex count without the effect of node building is 1278.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]