MAP31: Inferno Revisited (The Talosian Incident)

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The Talosian Incident maps 12-18, 31-32

01 02 03 04 05 06 07 08 09 10 11
(12 - 18, 31 - 32)

This level occupies the map slot MAP31. For other maps which occupy this slot, see Category:MAP31.
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MAP31: Inferno Revisited is the first secret map of The Talosian Incident. It was designed by Malcolm Sailor and uses a music track by John Bye (Gestalt666).

Walkthrough[edit]

Map of Inferno Revisited
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. Pressing the skull switch inside of the large red brick room will lower a teleporter inside the previous marble room. This teleporter will put you on top of a block in the red room. Hopping off of this block will lower a wall in the northwest and reveal a room with two Hell knights on Hurt Me Plenty and four on Ultra-Violence. (sector 53)
  2. Right before the exit room, open the misaligned wall on the left side for a switch. (sector 72)
  3. After pressing the switch in Secret #2, enter Secret #1 and go north to teleport to the secret exit room. (sector 79)
  4. The secret exit in Secret #3 is currently blocked off, so hit the switch in this room and return to where Secret #2 was to find a new switch, which lowers the barrier to the secret exit. (sector 81)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed (normal exit)
UV speed (secret exit)
NM speed (normal exit)
NM speed (secret exit)
UV max 3:37.46 Kristian Ronge 2007-03-22 talolmps.zip
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist (normal exit)
UV pacifist (secret exit)

The data was last verified in its entirety on April 4, 2022.

Statistics[edit]

Map data[edit]

Things 296
Vertices 605*
Linedefs 602
Sidedefs 869
Sectors 97
* The vertex count without the effect of node building is 516.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]