This level occupies the map slot MAP31. For other maps which occupy this slot, see Category:MAP31.
MAP31: Inferno Revisited is the first secret map of The Talosian Incident. It was designed by Malcolm Sailor and uses a music track by John Bye (Gestalt666).
Walkthrough[edit]
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
- Pressing the skull switch inside of the large red brick room will lower a teleporter inside the previous marble room. This teleporter will put you on top of a block in the red room. Hopping off of this block will lower a wall in the northwest and reveal a room with two Hell knights on Hurt Me Plenty and four on Ultra-Violence. (sector 53)
- Right before the exit room, open the misaligned wall on the left side for a switch. (sector 72)
- After pressing the switch in Secret #2, enter Secret #1 and go north to teleport to the secret exit room. (sector 79)
- The secret exit in Secret #3 is currently blocked off, so hit the switch in this room and return to where Secret #2 was to find a new switch, which lowers the barrier to the secret exit. (sector 81)
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
The data was last verified in its entirety on April 4, 2022.
Statistics[edit]
Map data[edit]
* The vertex count without the effect of node building is 516.
This level contains the following numbers of things per skill level:
|
Multiplayer
|
Monsters |
1-2 |
3 |
4-5
|
Shotgun guy |
0 |
10 |
19
|
Imp |
40 |
71 |
4
|
Lost soul |
4 |
8 |
20
|
Demon |
6 |
12 |
24
|
Spectre |
2 |
0 |
0
|
Revenant |
0 |
1 |
0
|
Hell knight |
0 |
5 |
4
|
Baron of Hell |
1 |
2 |
7
|
Arachnotron |
1 |
2 |
6
|
Arch-vile |
0 |
0 |
1
|
Cyberdemon |
0 |
0 |
1
|
Weapons |
1-2 |
3 |
4-5
|
Chainsaw |
1
|
Super shotgun |
1
|
Chaingun |
1
|
Rocket launcher |
1 |
0 |
0
|
Ammunition |
1-2 |
3 |
4-5
|
Clip |
14
|
Box of bullets |
5
|
4 shotgun shells |
6
|
Box of shotgun shells |
10
|
Box of rockets |
4 |
0 |
0
|
Health & Armor |
1-2 |
3 |
4-5
|
Stimpack |
3
|
Medikit |
8
|
Armor |
1
|
Megaarmor |
1
|
Items |
1-2 |
3 |
4-5
|
Armor bonus |
6
|
Supercharge |
1
|
Backpack |
1
|
Berserk |
1
|
Invulnerability |
2 |
0 |
0
|
Miscellaneous |
1-2 |
3 |
4-5
|
Cooperative start |
4
|
Teleport landing |
4
|
|
Technical information[edit]
Inspiration and development[edit]
See also[edit]
Sources[edit]
External links[edit]