MAP31: Mein Leben! (Into Sandy's Cities)
From DoomWiki.org
Into Sandy's Cities secret maps |
---|
|
01
02
03
04
05
06
07
08
09
10
11 |
This level occupies the map slot MAP31. For other maps which occupy this slot, see Category:MAP31.
![]() | This article about a map is a stub. Please help the Doom Wiki by adding to it. |
MAP31: Mein Leben! is the first secret map of Into Sandy's Cities. It was designed by GermanPeter, based on Floor 1 of Episode 3 of Wolfenstein 3D.
Contents
Walkthrough[edit]
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
- Enter the L-shaped hall south of the starting hall and use the swastika banner to find a secret room with a super shotgun, a box of shotgun shells, partial invisibility, armor bonuses, and a medikit. (sector 2)
- At the entrance to Secret #1, open the wall southwest of the swastika banner to find a larger set of secret halls containing energy cells, a plasma gun, armor bonuses, stimpacks, and backpacks. (sector 1)
- In the south of two halls mentioned above, open a wall to the north (just northwest of the backpacks) to get a box of rockets and a rocket launcher. (sector 24)
- Open a wall north of Secret #3 to find a door with a megasphere. (sector 8)
- In the room with the exit door, open the southeast wall to find armor bonuses, energy cells, and a BFG9000. (sector 5)
Bugs[edit]
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
Run | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
UV speed | |||||
NM speed | |||||
UV max | |||||
NM 100S | |||||
UV -fast | |||||
UV -respawn | |||||
UV Tyson | |||||
UV pacifist |
The (absence of) data was last verified in its entirety on September 24, 2024.
Deathmatch[edit]
Player spawns[edit]
This level contains eight spawn points:
- facing west. (thing 233)
- facing west. (thing 234)
- facing east. (thing 235)
- facing east. (thing 236)
- facing west. (thing 237)
- facing west. (thing 238)
- facing east. (thing 239)
- facing west. (thing 240)
Statistics[edit]
Map data[edit]
Things | 354 |
Vertices | 297* |
Linedefs | 320 |
Sidedefs | 361 |
Sectors | 41 |
Things[edit]
This level contains the following numbers of things per skill level:
|
|
Technical information[edit]
Inspiration and development[edit]
In the same way that maps 31 and 32 of Doom II were based on the first and final levels of Wolfenstein 3D's first episode, the maps 31 and 32 of Into Sandy's Cities are based on the first and final levels of Wolfenstein 3D's third episode.