MAP31: Original Sin (1994 Tune-up Community Project)

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1994 Tune-up CP secret maps

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Secret maps

This level occupies the map slot MAP31. For other maps which occupy this slot, see Category:MAP31.
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MAP31: Original Sin is the first secret map of 1994 Tune-up Community Project. It was designed by Travers Dunne (traversd) and uses the music track "".

Walkthrough[edit]

Map of Original Sin
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. In the second room, use the switch and enter the passage to the north. Use the lift to find a megasphere. If you ride the lift up and look south, shoot the switch to be able to access the secret exit. (sector 103)
  2. Head directly behind the final E1M8 teleporter to find a soul sphere. (sector 119)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed (normal exit) 0:19.49 GrumpyCat 2013-11-12 9431-019.zip
UV speed (secret exit)
NM speed (normal exit) 0:19.43 GrumpyCat 2013-11-12 9431n019.zip
NM speed (secret exit)
UV max 0:57.14 Kyle McAwesome 2013-06-18 9431-057.zip
NM 100S
UV -fast 00:59 Justin Baliao (tinotormed) 2013-02-04 9431f059.zip
UV -respawn
UV Tyson
UV pacifist (normal exit) 0:20.94 GrumpyCat 2013-11-12 9431p020.zip
UV pacifist (secret exit)

The data was last verified in its entirety on April 3, 2022.

Deathmatch[edit]

Player spawns[edit]

This level contains eight spawn points:

  1. facing north. (thing 161)
  2. facing north. (thing 162)
  3. facing north. (thing 163)
  4. facing north. (thing 164)
  5. facing north. (thing 165)
  6. facing north. (thing 166)
  7. facing north. (thing 167)
  8. facing north. (thing 168)

Statistics[edit]

Map data[edit]

Things 178
Vertices 956*
Linedefs 1074
Sidedefs 1607
Sectors 150
* The vertex count without the effect of node building is 835.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]