MAP31: Return to Island City (Herian 2)
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Herian 2 secret maps |
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This level occupies the map slot MAP31. For other maps which occupy this slot, see Category:MAP31.
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MAP31: Return to Island City is the first secret map of Herian 2. It was designed by Ian Wilson.
Contents
Walkthrough[edit]
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
- At the east end of the city, head north from the garden entrance and into the alley at the west side. A door will open. Quickly run through the south alley, then east and into the building to the north with a shotgun guy, a zombieman, a backpack, a rocket, and a medikit. (sector 161)
- At the grass area at the east end of the map, get on the high ledge and head north, then jump northeast to the wall, being careful not to fall in the water on the other side. On the wall, jump north across the wall and head west for a megasphere. You can leave by pressing the green wall you hopped over. (sector 805)
- Grab the red key and the wall south from the cage will open revealing imps. The area they came from counts as a secret. (sector 270)
Bugs[edit]
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
Run | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
UV speed (normal exit) | |||||
UV speed (secret exit) | |||||
NM speed (normal exit) | |||||
NM speed (secret exit) | |||||
UV max | |||||
NM 100S | |||||
UV -fast | |||||
UV -respawn | |||||
UV Tyson | |||||
UV pacifist (normal exit) | |||||
UV pacifist (secret exit) |
The (absence of) data was last verified in its entirety on February 21, 2022.
Deathmatch[edit]
Player spawns[edit]
This level contains four spawn points:
- facing north. (thing 3)
- facing south-east. (thing 4)
- facing north. (thing 5)
- facing north. (thing 6)
Statistics[edit]
Map data[edit]
Things | 829 |
Vertices | 3520* |
Linedefs | 3671 |
Sidedefs | 6123 |
Sectors | 823 |
Things[edit]
This level contains the following numbers of things per skill level:
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