MAP31: Rough Draft (Vile Flesh)


Vile Flesh secret maps

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Secret maps

This level occupies the map slot MAP31. For other maps which occupy this slot, see Category:MAP31.

MAP31: Rough Draft is the first secret map of Vile Flesh. It was designed by Gwyn Williams, who also composed the level's untitled music track, which is also used in MAP02: Nuke Storage.

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Map of Rough Draft
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.


Other points of interest[edit]


  1. At the start, head for the door, and go around the north column to the north side with pipes and press on it. Run back to get a chaingun. (sector 71)
  2. In the yellow key room, head south and take the door. Up the steps, use the switch to reveal an imp (chaingunner on Ultra-Violence or higher) and a switch. Press on the wall near the switch to get a berserk pack. (sector 138)
  3. When you reach the large area over nukage with the bridges, before using the lift going down, notice the pillar with a light amplification visor on it. You can run through the fence in the northeast corner to reach the light amplification visor. (sector 175)
  4. On the bridges, enter the nukage on the south side and flip the switch. Then quickly run back up to the bridges and enter the nukage on the north side, quickly entering the teleporter to reach a section where you can get a megaarmor (or green armor on Ultra-Violence or higher). (sector 205)


Demo files[edit]

Areas / screenshots[edit]


Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed (normal exit)
UV speed (secret exit)
NM speed (normal exit)
NM speed (secret exit)
UV max 2:49.86 lirui1001 2020-04-26
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist (normal exit)
UV pacifist (secret exit)
NoMo 100S 1:42.80 Gwyn Williams 2004-02-20

The data was last verified in its entirety on July 10, 2023.


Player spawns[edit]

This level contains seven spawn points:

  1. facing north. (thing 256)
  2. facing west. (thing 257)
  3. facing north-east. (thing 258)
  4. facing east. (thing 259)
  5. facing north. (thing 260)
  6. facing east. (thing 261)
  7. facing west. (thing 262)


Map data[edit]

Things 264
Vertices 1061*
Linedefs 1134
Sidedefs 1840
Sectors 248
* The vertex count without the effect of node building is 937.


This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]


See also[edit]


External links[edit]