MAP31: Secret (STRAIN)

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Secret maps

This level occupies the map slot MAP31. For other maps which occupy this slot, see Category:MAP31.
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MAP31: Secret is the first secret map of STRAIN. It was designed by Jon Landis and uses the music track " ".

Walkthrough[edit]

Map of Secret
Letters in italics refer to marked spots on the map. Sector numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. At the start, get the berserk pack and use the west wall. Down here, follow the path to a medikit and a chaingun. (sector 7)
  2. From the central hub, take the southwest path and there will be a hole in the corridor with a berserk pack. (sector 65)
  3. From the central hub, take the southeast path into the room where Secret #4 is, then go back and take the southwest path. There will be a new room to the east with imps and a switch. Use the switch, then head back to the hub and take the northeast path, using the switch in this room if you have not done so (this will open the barriers at the end of the northwest path) and going north to the northernmost room. Once you enter it, return to where Secret #1 is and go down. You can now get a medikit, batteries, and an NFG. (sector 16)
  4. From the central hub, take the southeast path into the room where Secret #4 is, then go back and take the southwest path. There will be a new room to the east with imps and a switch. Use the switch, then head back to the hub and take the southeast path again. Head east, then up the west steps to reach the room behind the starting point. To the north is an opening, where you can jump to the pedestal below to get a super shotgun. (sector 47)
  5. After you get the red key, you can use it on the door at the southeast end of the map to get a rocket launcher. This area counts as two secrets. (sector 91)
  6. See Secret #5. (sector 88)
  7. In order to reach the room north of the central hub, first go from the hub to the southeast room where Secret #4 is. Then, go back to the starting point and go to Secret #1 (where the Virgo symbol is). Make sure when down here, you cross across the hall west of where the medikit would be. After this, go to the southwest area from the central hub and go towards the switch with the Leo markings. Afterwards, go back to where Secret #4 is and up the steps to the crosshair symbols, then hop off this ledge back to the room with Secret #4. Once you do this, go back to where Secrets #5 and #6 are, where there should be Cancer symbols on the walls. Lastly, go to the northernmost area which has the normal exit switch and the four symbols you saw before. Once you reach this room, and have completed all the steps in this specific order, head back to the hub and go to the platform at the north end, which is now a lift with a green armor. Get the soul sphere at the top.(sector 23)
  8. After reaching Secret #7, go to the leftmost hallway and use the lift in the middle to reach a battery at the top past a door. (sector 122)
  9. After reaching Secret #7, go to the rightmost hallway and use the lift in the middle to reach a battery at the top past a door. (sector 149)
  10. After reaching Secret #7, go to the rightmost hallway and enter the side room with a pain elemental and a switch. After using the switch, return to Secret #7 to reach this secret sector, which has just a switch. Use it to lower the northwest and northeast walls in the hub. The switches in these rooms open up the blood hallway. Shoot the north switch in this hall to open up the bars, and use the switch here, then return to this secret sector to find the secret exit switch. (sector 151)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doomed Speed Demos Archive are:

Style Time Player Date File Notes
UV speed
NM speed
UV max
NM100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

Miscellaneous demos[edit]

Style Time Player Date File Notes

Deathmatch[edit]

Player spawns[edit]

This level contains five spawn points:

  1. facing west. (thing 13)
  2. facing west. (thing 28)
  3. facing west. (thing 30)
  4. facing south. (thing 46)
  5. facing west. (thing 47)

Statistics[edit]

Map data[edit]

Things 155
Vertices 1416*
Linedefs 1618
Sidedefs 2030
Sectors 219
* The vertex count without the effect of node building is 1344.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]