MAP31: Six Tricks (Doomworld Mega Project 2017)

From DoomWiki.org

DMP 2017 maps 31-40

01 02 03 04 05 06 07 08 09 10
11 12 13 14 15 16 17 18 19 20
21 22 23 24 25 26 27 28 29 30
(31 - 40)
41 42 43 44 45 46 47 48 49 50 51 77

This level occupies the map slot MAP31. For other maps which occupy this slot, see Category:MAP31.
Under construction icon-yellow.svgThis article about a map is a stub. Please help the Doom Wiki by adding to it.

MAP31: Six Tricks is the thirty-first map of Doomworld Mega Project 2017. It was designed by Jjp and uses the music track "Shawn's Got the Shotgun," originally composed by Robert Prince for Doom II.

Walkthrough[edit]

Map of Six Tricks
Letters in italics refer to marked spots on the map. Sector numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. In the blue keycard area, touch the northwest corner of the room, then look towards the south compartment and find the shootable switch at the west end of this compartment. Shoot it before it closes, then leave the area. A secret will be to the south of the portal, containing health bonuses. (sector 521)
  2. In the blue skull key area, reach the northeast platform and collect the blue key, then fall into the lava and head to the northwest side for the teleporter back to this area's entrance. The teleporter behind you will take you back to the northeast ledge, but if you look west you can spot a shootable switch on the nearest column. Shoot it before it closes, then warp back to the hub and go south to get some health bonuses. (sector 523)
  3. In the yellow keycard area, when you unlock the yellow key, grab it, then press the teleporter switch twice. Immediately look to the north and shoot the switch before it closes, then exit the area. Behind the portal leading to the yellow keycard area is a secret with armor bonuses inside. (sector 525)
  4. In the red keycard area, as soon as you teleport into the area, immediately look north. A far-away switch will appear soon, so shoot it before you drop off (you may have to re-enter this area to do this). After finishing this area and returning to the hub, a nearby secret area is to the north, containing health bonuses. (sector 527)
  5. In the red skull key area, reach the red skull key, then use the red pillar with the skull on it in the southwest corner. You then need to backtrack across the crushers to the closest lava pit and go to the red pole near the other red pillar with the skull. The north side of the pole has a switch to shoot. You have ten seconds from using the other pillar before it closes. When you do shoot it, warp back to the hub and there will be a secret nearby with health bonuses. (sector 529)
  6. In the yellow skull key area, the initial room has several blocks with torches. Use the block with the blue torch (northeast block) to lower it, then head to the northwest corner near the exit to find a switch to shoot. Shoot it quickly and return to the hub to find a secret behind the portal that has armor bonuses. (sector 531)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doomed Speed Demos Archive are:

Style Time Player Date File Notes
UV speed
NM speed
UV max
NM100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

Miscellaneous demos[edit]

Style Time Player Date File Notes

Deathmatch[edit]

Player spawns[edit]

This level contains four spawn points:

  1. facing south-east. (thing 654)
  2. facing north-east. (thing 655)
  3. facing north-west. (thing 656)
  4. facing south-west. (thing 657)

Statistics[edit]

Map data[edit]

Things 1023
Vertices 4746*
Linedefs 4439
Sidedefs 6599
Sectors 938
* The vertex count without the effect of node building is 3816.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]