MAP31: Solar Powered (NOVA III)


Hell maps

01 02 03 04 05 06 07 08 09 10

Jungle/temple maps

11 12 13 14 15 16 17 18 19 20

Lunar base maps

21 22 23 24 25 26 27 28 29 30

Secret maps
This level occupies the map slot MAP31. For other maps which occupy this slot, see Category:MAP31.
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MAP31: Solar Powered is the first secret map of NOVA III. It was designed by Big Ol' Billy, who also composed the level's music track, "Strange Machinery."


Map of Solar Powered
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.


Other points of interest[edit]


  1. At the high platform that has the way to the normal exit, look east towards the Mayan art on the wall and make a jump to the ledge where it is on. Go up to it and use the hidden switch at its southeast end, then head to the lava at the northwest part of the main area. Traverse the wreckage to the left, then make a jump north to the lava river to find a health bonus and a portal to the part of the level that leads to the secret exit. (sector 1290)
  2. Enter the portal mentioned above and you will be in a maze-like area, where you will have to choose your path. If you fail, you will wind up back in the main area, at the east end. If you have not done so already, press on the four faces to reveal the solution to this puzzle, which involves going through the paths in this order: white face, brown face, two red worms, and eye. By going through the passages in this order, once you get to the last one, backtrack through the eye passageway where you came from and you will reach the secret exit. (sector 3098)


Demo files[edit]

Areas / screenshots[edit]


Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed (normal exit)
UV speed (secret exit)
NM speed (normal exit)
NM speed (secret exit)
UV max
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist (normal exit)
UV pacifist (secret exit)

The (absence of) data was last verified in its entirety on April 3, 2022.


Map data[edit]

Things 972
Vertices 19694*
Linedefs 18511
Sidedefs 33077
Sectors 3269
* The vertex count without the effect of node building is 15882.


This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]


See also[edit]


External links[edit]