MAP31: Steel Mill Zone (Plutonia Revisited Community Project 2)

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PRCP2 secret maps

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Secret maps

This level occupies the map slot MAP31. For other maps which occupy this slot, see Category:MAP31.
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MAP31: Steel Mill Zone is the first secret map of Plutonia Revisited Community Project 2. It was designed by Josh Sealy (Joshy) and uses the music track "Soulsweeper," originally composed by TrialD and Cammy for the TNT: Evilution MIDI Pack.

Walkthrough[edit]

Map of Steel Mill Zone
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. At the north end with the crushers, at the right side, lower a wall to the southwest and take a lift to get a soul sphere. (sector 1209)
  2. In the northeast intersection of the zone, head southeast, south, and west. At the dead end, open the south wall to get a megaarmor. (sector 1729)
  3. At the easternmost hall of the zone, head south and use the northeast rock wall to lower it. Head around to the west to get a megaarmor. (sector 417)
  4. In Secret #3, head to the southwest corner to teleport to a soul sphere. (sector 473)
  5. At the west side, on the southeast ledge with the switch around green lights, lower a wall to the west of the switch and follow this path to energy cell packs and a box of rockets. (sector 371)
  6. At the south end with the crushers, get on the south ledges and jump out a window to the south. Head east and north to get an invulnerability, a medikit, and a box of rockets. (sector 1591)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The (absence of) data was last verified in its entirety on November 25, 2022.

Deathmatch[edit]

Player spawns[edit]

This level contains only one spawn point, making it unplayable in deathmatch mode:

  1. facing south-west. (thing 736)

Statistics[edit]

Map data[edit]

Things 748
Vertices 11166*
Linedefs 11524
Sidedefs 19490
Sectors 2193
* The vertex count without the effect of node building is 8804.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]