This level occupies the map slot MAP31. For other maps which occupy this slot, see Category:MAP31.
MAP31: The Shaman's Grove is the first secret map of Judgment. It was designed by Blake Collins (Rayziik) and uses the music track "Fin to Feather" from Ecco: The Tides of Time. The par time is 8:00. In the Retrial edition this level received notable changes in both things population and geometry, primarily the expanded area in the south-east.
Walkthrough[edit]
Map of The Shaman's Grove (original)
Map of The Shaman's Grove (Retrial)
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
- Go to the rocket launcher at the north end, then drop off to the south to get rockets and either a megasphere or a soul sphere depending on your skill level. (sector 164)
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
The data was last verified in its entirety on January 15, 2023.
Deathmatch[edit]
Player spawns[edit]
This level contains sixteen spawn points:
- facing west. (thing 978)
- facing west. (thing 979)
- facing north-east. (thing 980)
- facing north-west. (thing 981)
- facing east. (thing 982)
- facing east. (thing 983)
- facing north. (thing 984)
- facing north. (thing 985)
- facing south-east. (thing 986)
- facing south. (thing 987)
- facing west. (thing 988)
- facing north-east. (thing 989)
- facing north. (thing 990)
- facing north. (thing 991)
- facing north. (thing 992)
- facing south. (thing 993)
Statistics[edit]
Map data[edit]
This level contains the following numbers of things per skill level:
Original ed.:
|
Cooperative
|
Monsters |
1-2 |
3 |
4-5
|
Zombieman |
8 |
8 |
9
|
Shotgun guy |
6
|
Heavy weapon dude |
1 |
1 |
2
|
Demon |
6 |
8 |
6
|
Spectre |
4 |
4 |
6
|
Revenant |
6 |
8 |
11
|
Cacodemon |
7 |
7 |
8
|
Pain elemental |
0 |
1 |
1
|
Hell knight |
5
|
Arachnotron |
2
|
Mancubus |
4
|
Arch-vile |
1 |
2 |
2
|
Cyberdemon |
1
|
Spawn spot |
6
|
Dark imp |
32 |
34 |
34
|
Forgotten one |
16
|
Wraith |
4
|
Former marine |
6 |
8 |
8
|
Fallen |
4
|
Baby cacodemon |
8
|
Nightshade |
2 |
4 |
4
|
Azazel |
2
|
Lord of heresy |
2
|
Archon of Hell |
4
|
Shaman |
1
|
Weapons |
1-2 |
3 |
4-5
|
Super shotgun |
1
|
Rocket launcher |
1
|
Plasma gun |
1
|
Minigun |
1
|
Ammunition |
1-2 |
3 |
4-5
|
4 shotgun shells |
7
|
Box of shotgun shells |
11
|
Rocket |
14
|
Box of rockets |
10 |
16 |
16
|
Energy cell pack |
8 |
6 |
6
|
Box of rifle rounds |
7
|
Health & Armor |
1-2 |
3 |
4-5
|
Stimpack |
5
|
Medikit |
14 |
13 |
10
|
Armor |
2
|
Megaarmor |
1
|
Items |
1-2 |
3 |
4-5
|
Armor bonus |
22
|
Health bonus |
19
|
Supercharge |
1 |
2 |
2
|
Megasphere |
1 |
0 |
0
|
Backpack |
1
|
Berserk |
1
|
Keys |
1-2 |
3 |
4-5
|
Red skull key |
1
|
Yellow skull key |
1
|
Miscellaneous |
1-2 |
3 |
4-5
|
Cooperative start |
4
|
Teleport landing |
13
|
Voodoo doll |
12
|
Impaled body (shootable) |
3
|
|
Deathmatch
|
Weapons |
1-2 |
3 |
4-5
|
Super shotgun |
4
|
Rocket launcher |
1
|
BFG9000 |
1
|
Minigun |
1
|
Ammunition |
1-2 |
3 |
4-5
|
4 shotgun shells |
13
|
Box of shotgun shells |
8
|
Rocket |
14
|
Box of rockets |
10
|
Energy cell |
5
|
Energy cell pack |
4
|
Box of rifle rounds |
7
|
Items |
1-2 |
3 |
4-5
|
Supercharge |
0 |
1 |
1
|
Backpack |
1
|
Berserk |
1
|
Miscellaneous |
1-2 |
3 |
4-5
|
Deathmatch start |
16
|
Teleport landing |
13
|
Impaled body (shootable) |
3
|
|
Retrial ed.:
|
Cooperative
|
Monsters |
1-2 |
3 |
4-5
|
Zombieman |
8 |
8 |
9
|
Shotgun guy |
6
|
Heavy weapon dude |
1 |
1 |
2
|
Demon |
6 |
8 |
6
|
Spectre |
3 |
3 |
5
|
Revenant |
5 |
7 |
10
|
Cacodemon |
6 |
6 |
7
|
Pain elemental |
0 |
1 |
1
|
Hell knight |
5
|
Arachnotron |
2
|
Mancubus |
4
|
Arch-vile |
1 |
2 |
2
|
Cyberdemon |
1
|
Spawn spot |
4
|
Former marine |
6 |
8 |
8
|
Dark imp |
25 |
27 |
27
|
Forgotten one |
16
|
Wraith |
4
|
Nightshade |
2 |
6 |
6
|
Fallen |
3
|
Baby cacodemon |
10
|
Azazel |
2
|
Lord of heresy |
2
|
Archon of Hell |
2
|
Shaman |
2
|
Weapons |
1-2 |
3 |
4-5
|
Super shotgun |
1
|
Rocket launcher |
1
|
Plasma gun |
1
|
Minigun |
1
|
Ammunition |
1-2 |
3 |
4-5
|
4 shotgun shells |
9
|
Box of shotgun shells |
10
|
Rocket |
43
|
Box of rockets |
12 |
18 |
18
|
Energy cell |
4
|
Energy cell pack |
9 |
7 |
7
|
Box of rifle rounds |
11
|
Health & Armor |
1-2 |
3 |
4-5
|
Stimpack |
6
|
Medikit |
18 |
18 |
16
|
Armor |
2
|
Megaarmor |
1
|
Items |
1-2 |
3 |
4-5
|
Armor bonus |
22
|
Health bonus |
19
|
Supercharge |
1 |
2 |
2
|
Megasphere |
1 |
0 |
0
|
Backpack |
1
|
Berserk |
1
|
Keys |
1-2 |
3 |
4-5
|
Red skull key |
1
|
Yellow skull key |
1
|
Miscellaneous |
1-2 |
3 |
4-5
|
Cooperative start |
4
|
Teleport landing |
16
|
Voodoo doll |
3
|
Impaled body (shootable) |
3
|
|
Deathmatch
|
Weapons |
1-2 |
3 |
4-5
|
Super shotgun |
4
|
Rocket launcher |
1
|
BFG9000 |
1
|
Minigun |
1
|
Ammunition |
1-2 |
3 |
4-5
|
4 shotgun shells |
13
|
Box of shotgun shells |
8
|
Rocket |
14
|
Box of rockets |
10
|
Energy cell |
5
|
Energy cell pack |
4
|
Box of rifle rounds |
7
|
Items |
1-2 |
3 |
4-5
|
Supercharge |
0 |
1 |
1
|
Backpack |
1
|
Berserk |
1
|
Miscellaneous |
1-2 |
3 |
4-5
|
Deathmatch start |
16
|
Teleport landing |
16
|
Impaled body (shootable) |
3
|
|
Technical information[edit]
Inspiration and development[edit]
See also[edit]
Sources[edit]
External links[edit]