MAP31: White Magick (Demonfear)


Demonfear maps
Escape Into Conflict

01 02 03 04 05

Into Darkness

06 07 08 09 10

City of Nightmares

The Corruption

16 17 18 19 20

The Realms of Hell

21 22 23 24 25

The Heart

26 27 28 29 30

This level occupies the map slot MAP31. For other maps which occupy this slot, see Category:MAP31.

MAP31: White Magick is the first secret map of Demonfear. It was designed by Adam Windsor.

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Map of White Magick
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.


Other points of interest[edit]


  1. Open the cracked wall in the northeast corner to find shotgun shells and a super shotgun. (sector 53)


Demo files[edit]

Areas / screenshots[edit]


Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed 0:06.11 BigBoy91 2022-03-23 Cross-listed from Pacifist
NM speed
UV max 0:52.06 Andrey Boldt (Hitherto) 2020-10-08
NM 100S
UV -fast
UV -respawn
UV Tyson 2:42.80 Andrey Boldt (Hitherto) 2020-10-07
UV pacifist 0:06.11 BigBoy91 2022-03-23

The data was last verified in its entirety on April 14, 2022.


Player spawns[edit]

This level contains nine spawn points:

  1. facing south. (thing 5)
  2. facing north. (thing 6)
  3. facing north. (thing 144)
  4. facing east. (thing 145)
  5. facing west. (thing 146)
  6. facing west. (thing 147)
  7. facing east. (thing 148)
  8. facing north-east. (thing 149)
  9. facing south-west. (thing 150)


Map data[edit]

Things 209
Vertices 292*
Linedefs 350
Sidedefs 488
Sectors 71
* The vertex count without the effect of node building is 278.


This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]


See also[edit]


External links[edit]