MAP31: Wolfensteinfeld (32in24-8)

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32in24-8 maps 31-33

01 02 03 04 05 06 07 08 09 10
11 12 13 14 15 16 17 18 19 20
21 22 23 24 25 26 27 28 29 30
(31 - 33)

This level occupies the map slot MAP31. For other maps which occupy this slot, see Category:MAP31.
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MAP31: Wolfensteinfeld is the thirty-first map of 32in24-8, a deathmatch megawad. It was designed by zap610 and uses the music track " ". As part of the theme of 32in24-8, the level is based on Doom II's MAP31: Wolfenstein, originally designed by Sandy Petersen.

Analysis[edit]

Spawn pointsUnmarked
Map of Wolfensteinfeld

Map layout[edit]

Player spawns[edit]

This level contains seven spawn points:

  1. facing north-east. (thing 4)
  2. facing north-east. (thing 5)
  3. facing north-east. (thing 6)
  4. facing south-east. (thing 7)
  5. facing north-west. (thing 8)
  6. facing south-west. (thing 14)
  7. facing south-west. (thing 16)

Areas / screenshots[edit]

Statistics[edit]

Map data[edit]

Things 38
Vertices 184*
Linedefs 181
Sidedefs 238
Sectors 34
* The vertex count without the effect of node building is 160.

Things[edit]

This level contains the following numbers of things per skill level:

Multiplayer
Monsters 1-2 3 4-5
Demon 2
Weapons 1-2 3 4-5
Super shotgun 7
Rocket launcher 1
Ammunition 1-2 3 4-5
Box of shotgun shells 8
Box of rockets 4
Health & Armor 1-2 3 4-5
Medikit 8
Miscellaneous 1-2 3 4-5
Deathmatch start 7

See also[edit]

External links[edit]