MAP31: Wolfensteinfeld (32in24-8)
From DoomWiki.org
| 32in24-8 maps 31-33 |
|---|
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01
02
03
04
05
06
07
08
09
10 |
This level occupies the map slot MAP31. For other maps which occupy this slot, see Category:MAP31.
| This article about a map is a stub. Please help the Doom Wiki by adding to it. |
MAP31: Wolfensteinfeld is the thirty-first map of 32in24-8, a deathmatch megawad. It was designed by zap610 and uses the music track "". As part of the theme of 32in24-8, the level is based on Doom II's MAP31: Wolfenstein, originally designed by Sandy Petersen.
Contents
Analysis[edit]
Map layout[edit]
Player spawns[edit]
This level contains seven spawn points:
- facing north-east. (thing 4)
- facing north-east. (thing 5)
- facing north-east. (thing 6)
- facing south-east. (thing 7)
- facing north-west. (thing 8)
- facing south-west. (thing 14)
- facing south-west. (thing 16)
Areas / screenshots[edit]
Statistics[edit]
Map data[edit]
| Things | 38 |
| Vertices | 184* |
| Linedefs | 181 |
| Sidedefs | 238 |
| Sectors | 34 |
* The vertex count without the effect of node building is 160.
Things[edit]
This level contains the following numbers of things per skill level:
| Multiplayer | |||
|---|---|---|---|
| Monsters | 1-2 | 3 | 4-5 |
| Demon | 2 | ||
| Weapons | 1-2 | 3 | 4-5 |
| Super shotgun | 7 | ||
| Rocket launcher | 1 | ||
| Ammunition | 1-2 | 3 | 4-5 |
| Box of shotgun shells | 8 | ||
| Box of rockets | 4 | ||
| Health & Armor | 1-2 | 3 | 4-5 |
| Medikit | 8 | ||
| Miscellaneous | 1-2 | 3 | 4-5 |
| Deathmatch start | 7 | ||
