MAP32: BFG to the Future (32in24-15)
From DoomWiki.org
32in24-15 maps 31-33 |
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This level occupies the map slot MAP32. For other maps which occupy this slot, see Category:MAP32.
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MAP32: BFG to the Future is the thirty-second map of 32in24-15, a deathmatch megawad. It was designed by Brett Harrell (Mechadon) and uses the music track "Twilight Express" from Battle Mania Daiginjō, sequenced to MIDI by JohnnyZ.
Contents
Analysis[edit]
Map layout[edit]
Player spawns[edit]
This level contains ten spawn points:
- facing east. (thing 71)
- facing north-west. (thing 72)
- facing south. (thing 73)
- facing south-west. (thing 74)
- facing north-west. (thing 75)
- facing north. (thing 76)
- facing north-east. (thing 77)
- facing north-west. (thing 78)
- facing south-east. (thing 79)
- facing east. (thing 80)
Areas / screenshots[edit]
Statistics[edit]
Map data[edit]
Things | 99 |
Vertices | 1932* |
Linedefs | 2245 |
Sidedefs | 4185 |
Sectors | 296 |
Things[edit]
This level contains the following numbers of things per skill level:
Multiplayer | |||
---|---|---|---|
Weapons | 1-2 | 3 | 4-5 |
Super shotgun | 10 | ||
Rocket launcher | 4 | ||
Plasma gun | 3 | ||
BFG9000 | 3 | ||
Ammunition | 1-2 | 3 | 4-5 |
Rocket | 15 | ||
Box of rockets | 8 | ||
Energy cell | 20 | ||
Energy cell pack | 1 | ||
Health & Armor | 1-2 | 3 | 4-5 |
Medikit | 5 | ||
Armor | 2 | ||
Megaarmor | 1 | ||
Items | 1-2 | 3 | 4-5 |
Supercharge | 3 | ||
Megasphere | 1 | ||
Backpack | 1 | ||
Partial invisibility | 1 | ||
Miscellaneous | 1-2 | 3 | 4-5 |
Deathmatch start | 10 |