MAP32: Basement (Doomworld Mega Project 2016)

From DoomWiki.org

DMP 2016 maps 31-40

01 02 03 04 05 06 07 08 09 10
11 12 13 14 15 16 17 18 19 20
21 22 23 24 25 26 27 28 29 30
(31 - 40)
41 42 43 44 45 46 47 48 49 50

This level occupies the map slot MAP32. For other maps which occupy this slot, see Category:MAP32.
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MAP32: Basement is the thirty-second map of Doomworld Mega Project 2016. It was designed by stasiowygrzybek.

Walkthrough[edit]

Map of Basement
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. Open the door behind your starting point to get a soul sphere. (sector 11)
  2. In the outdoor area, press on the northwest wall to get armor bonuses. (sector 40)
  3. Get the red key, and several walls will lower to the east. Open the slimy wall to the northwest to discover a switch, which will lower the columns behind those walls. You will find a medikit and a box of shotgun shells. (sector 55)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max 0:47.46 Dylan Gill (TheV1perK1ller) 2017-07-11 mp1632-047.zip
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The data was last verified in its entirety on January 24, 2022.

Statistics[edit]

Map data[edit]

Things 89
Vertices 340*
Linedefs 326
Sidedefs 519
Sectors 68
* The vertex count without the effect of node building is 263.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]