MAP32: Black Magick (Demonfear)
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| Demonfear maps |
|---|
| Escape Into Conflict |
| Into Darkness |
City of Nightmares
|
| The Corruption |
| The Realms of Hell |
| The Heart |
This level occupies the map slot MAP32. For other maps which occupy this slot, see Category:MAP32.
MAP32: Black Magick is the second secret map of Demonfear. It was designed by Adam Windsor.
| This article about a map is a stub. Please help the Doom Wiki by adding to it. |
Contents
Walkthrough[edit]
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
- At the east set of steps, find the lit satyr switch and press it to open a room with a green armor. (sector 77)
Bugs[edit]
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
| Run | Time | Player | Date | File | Notes |
|---|---|---|---|---|---|
| UV speed | 0:34.80 | Karim El-Sheikh (Kimo Xvirus) | 2009-01-23 | dfspeed_kimo.zip | |
| NM speed | |||||
| UV max | 0:58.06 | Andrea Rovenski (Cyberdemon531) | 2023-03-07 | df32-58.zip | |
| NM 100S | |||||
| UV -fast | 1:23.91 | Andrea Rovenski (Cyberdemon531) | 2023-03-29 | df32f123.zip | |
| UV -respawn | |||||
| UV Tyson | 2:10.37 | Andrea Rovenski (Cyberdemon531) | 2024-04-05 | df32t210.zip | |
| UV pacifist |
The data was last verified in its entirety on April 15, 2024.
Deathmatch[edit]
Player spawns[edit]
This level contains eight spawn points:
- facing south. (thing 4)
- facing north. (thing 5)
- facing east. (thing 69)
- facing west. (thing 70)
- facing east. (thing 71)
- facing west. (thing 72)
- facing south-east. (thing 101)
- facing north-west. (thing 102)
Statistics[edit]
Map data[edit]
| Things | 212 |
| Vertices | 312* |
| Linedefs | 383 |
| Sidedefs | 536 |
| Sectors | 78 |
* The vertex count without the effect of node building is 304.
Things[edit]
This level contains the following numbers of things per skill level:
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