MAP32: Charge (Eviternity II)

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Eviternity II maps
Chapter I: Withered

01 02 03 04 05

Chapter II: Sanctuary

06 07 08 09 10

Chapter III: Petrified

11 12 13 14 15

Chapter IV: Bastion

16 17 18 19 20

Chapter V: Hyperborean

21 22 23 24 25

Chapter VI: Celestial

26 27 28 29 30

Secret maps
This level occupies the map slot MAP32. For other maps which occupy this slot, see Category:MAP32.
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MAP32: Charge is the second secret map of Eviternity II. It was designed by Tristan Clark and Guardsoul, and uses the music tracks "Velocity" and "Otherworld", both composed by Tristan Clark. The par time defined in MAPINFO is 8:45.

Walkthrough[edit]

Map of Charge
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. Head south from the start until you see two metal supports with a fence between them. Continue south until you can get on the rock wall to the west, then follow it north and press the switch. This raises a pole to the other side, where you can get the berserk pack. (sector 898)
  2. In the southeast caves, head to a ledge at the south end and run and jump north to a long crate that has a megaarmor. (sector 1336)
  3. After taking the large lift up, head to the large crate to the northwest. Use the crate where the box of rockets is which has an emblem to lower the larger crate, which has a blur artifact inside. (sector 2390)
  4. Head to the area north of the crates mentioned above, then head south to the crate stack near the larger crate. Use the one with the emblem again, run back north, then east through an open door before it rises. To the south is a soul sphere. (sector 6442)
  5. Inside the smaller building at the west side, head south and near the east fence. Go along the outside of the fence, then climb the large rock to the top and jump east. Flip the switch there and head back to the smaller building. Go all the way to the east to pick up a megaarmor. (sector 3423)
  6. Head northeast along the northwest trail until you see the water, then jump down the waterfall to find a soul sphere deep in the water. (sector 793)
  7. To reach the platform with the red key, first head to north side of the bridge to the south of it (to the northeast of secret #6), then look for a switch hidden on the northeastern pillar and press it. This will raise a rock to the north. Backtrack to when you first saw the platform (before the arena with the blue key), then run and jump northeast onto the rock, then jump east to the platform and press the switch. The switch will create explosions that eliminates the cyberdemon on the tower east of it before lowering the key. (sector 5188)
  8. In Control Room 02, flip the switch, then head to the west side of the map to the shafts to the west. You will see the golden astral cacodemon go by causing explosions afterwards, then you will be able to move on. (sector 8811)
  9. Get the yellow skull key from the golden astral cacodemon and backtrack until you get to a yellow door. Open it and fall down the large pit. At the bottom, head to the north wall and lower it to find a portal leading to the southwest side. Take this path down to the next big area. (sector 652)
  10. In this big area, go to the side rooms and flip both switches to lower the enormous door. Go past it to a smaller one and open it to get boxes of ammo and a perforator. (sector 608)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The (absence of) data was last verified in its entirety on October 2, 2024.

Statistics[edit]

Map data[edit]

Things 10753
Vertices 42182*
Linedefs 49773
Sidedefs 43631
Sectors 9461
* The vertex count without the effect of node building is 42182.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]