MAP32: Crystal Maze (Fragport)
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MAP32: Crystal Maze is the second secret map of Fragport. It was designed by Stephen Clark (The Ultimate DooMer).
Contents
Walkthrough[edit]
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
There are no official secrets on this map.
Bugs[edit]
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
As this level does not contain official secrets, the NM 100S category is redundant.
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
Run | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
UV speed | |||||
NM speed | |||||
UV max | |||||
UV -fast | |||||
UV -respawn | |||||
UV Tyson | |||||
UV pacifist |
The (absence of) data was last verified in its entirety on January 14, 2022.
Statistics[edit]
Map data[edit]
Things | 347 |
Vertices | 6188* |
Linedefs | 5551 |
Sidedefs | 8532 |
Sectors | 966 |
Things[edit]
This level contains the following numbers of things per skill level:
|
|
Technical information[edit]
Inspiration and development[edit]
The map is inspired by and named for the '90s British game show The Crystal Maze. Clark would later be inspired to remake the map as a standalone WAD with modern GZDoom features following the opening of The Crystal Maze Live Experience in 2016.[1]
Trivia[edit]
See also[edit]
Sources[edit]
External links[edit]
References[edit]
- ↑ The Ultimate DooMer (16 November 2016). The Crystal Maze (GZDoom edition). Doomworld /idgames. Retrieved 21 February 2022.