MAP32: DM8 (Game Boy Advance)

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GBA Doom maps 25-32

Game-Boy-Advance-1stGen.jpg

This level is a
console exclusive.

This level occupies the map slot MAP32. For other maps which occupy this slot, see Category:MAP32.

MAP32: DM8 is the eighth and final deathmatch map of Doom for Game Boy Advance. The author of the map is unknown.

Walkthrough[edit]

Map of DM8.

Essentials[edit]

Other points of interest[edit]

Bugs[edit]

Areas / screenshots[edit]

Deathmatch[edit]

Statistics[edit]

Map data[edit]

Things 75
Vertices 285*
Linedefs 295
Sidedefs 374
Sectors 37
* The vertex count without the effect of node building is 246.

Things[edit]

This level contains the following numbers of things in deathmatch mode. All skill levels contain the same number of things.

Powerups All skill levels
Stimpack 5
Health bonus 14
Armor bonus 14
Green armor 2
Weapons All skill levels
Chainsaw 1
Shotgun 2
Chaingun 2
Rocket launcher 1
Plasma rifle 1
BFG9000 1
Ammunition All skill levels
Clip 7
4 shotgun shells 7
Rocket 6
Energy cell 2
Backpack 1
Technical All skill levels
Deathmatch start 4

Trivia[edit]

  • While not normally a problem for the native Game Boy Advance port, which only allows access to this map during deathmatch play, this level lacks start points for single player or cooperative modes.
  • Though this map internally occupies the MAP32 slot, its map header in the game's IWAD is labeled E1M5.

Navigation[edit]

Console Doom levels - Game Boy Advance
Phobos:
Deimos:
Hell:
Secret levels:
Deathmatch:
Console Doom - Exclusive levels
Atari Jaguar, 3DO, Game Boy Advance:
Game Boy Advance deathmatch:
Sony PlayStation, Sega Saturn:
Xbox Doom and Doom II:
Former exclusives:
Other consoles: