MAP32: Death Paradigm (Reclamation)

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Reclamation maps 12-20

01 02 03 04 05 06 07 08 09 10 11
(12 - 20, 31 - 32)
21 22 23 24 25 26 27 28 29 30

This level occupies the map slot MAP32. For other maps which occupy this slot, see Category:MAP32.
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MAP32: Death Paradigm is the thirty-second map of Reclamation, a deathmatch megawad. It was designed by Richard Jaspars (Styx) and uses the music track " ".

Analysis[edit]

Spawn pointsUnmarked
Map of Death Paradigm

Map layout[edit]

Player spawns[edit]

This level contains ten spawn points:

  1. facing south-west. (thing 1)
  2. facing north-west. (thing 2)
  3. facing north-east. (thing 12)
  4. facing south-east. (thing 13)
  5. facing north. (thing 37)
  6. facing north. (thing 38)
  7. facing south. (thing 39)
  8. facing north. (thing 40)
  9. facing south. (thing 41)
  10. facing south. (thing 42)

Areas / screenshots[edit]

Statistics[edit]

Map data[edit]

Things 105
Vertices 604*
Linedefs 715
Sidedefs 1082
Sectors 134
* The vertex count without the effect of node building is 540.

Things[edit]

This level contains the following numbers of things per skill level:

Multiplayer
Weapons 1-2 3 4-5
Shotgun 8 2 0
Super shotgun 0 10 8
Chaingun 4 4 0
Rocket launcher 2 4 4
Plasma gun 0 1 1
BFG9000 0 1 1
Ammunition 1-2 3 4-5
Box of bullets 0 4 0
4 shotgun shells 0 4 0
Box of shotgun shells 0 2 0
Rocket 0 14 0
Box of rockets 0 2 0
Health & Armor 1-2 3 4-5
Stimpack 0 4 0
Medikit 0 2 0
Megaarmor 0 1 0
Items 1-2 3 4-5
Supercharge 0 1 0
Backpack 0 2 0
Miscellaneous 1-2 3 4-5
Deathmatch start 10
Teleport landing 1

See also[edit]

External links[edit]