MAP32: Death Paradigm (Reclamation)
From DoomWiki.org
| Reclamation maps 12-20 |
|---|
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01
02
03
04
05
06
07
08
09
10
11 |
This level occupies the map slot MAP32. For other maps which occupy this slot, see Category:MAP32.
| This article about a map is a stub. Please help the Doom Wiki by adding to it. |
MAP32: Death Paradigm is the thirty-second map of Reclamation, a deathmatch megawad. It was designed by Richard Jaspars (Styx) and uses an untitled music track by Ty Halderman.
Contents
Analysis[edit]
Map layout[edit]
Player spawns[edit]
This level contains ten spawn points:
- facing south-west. (thing 1)
- facing north-west. (thing 2)
- facing north-east. (thing 12)
- facing south-east. (thing 13)
- facing north. (thing 37)
- facing north. (thing 38)
- facing south. (thing 39)
- facing north. (thing 40)
- facing south. (thing 41)
- facing south. (thing 42)
Areas / screenshots[edit]
Statistics[edit]
Map data[edit]
| Things | 105 |
| Vertices | 604* |
| Linedefs | 715 |
| Sidedefs | 1082 |
| Sectors | 134 |
* The vertex count without the effect of node building is 540.
Things[edit]
This level contains the following numbers of things per skill level:
| Multiplayer | |||
|---|---|---|---|
| Weapons | 1-2 | 3 | 4-5 |
| Shotgun | 8 | 2 | 0 |
| Super shotgun | 0 | 10 | 8 |
| Chaingun | 4 | 4 | 0 |
| Rocket launcher | 2 | 4 | 4 |
| Plasma gun | 0 | 1 | 1 |
| BFG9000 | 0 | 1 | 1 |
| Ammunition | 1-2 | 3 | 4-5 |
| Box of bullets | 0 | 4 | 0 |
| 4 shotgun shells | 0 | 4 | 0 |
| Box of shotgun shells | 0 | 2 | 0 |
| Rocket | 0 | 14 | 0 |
| Box of rockets | 0 | 2 | 0 |
| Health & Armor | 1-2 | 3 | 4-5 |
| Stimpack | 0 | 4 | 0 |
| Medikit | 0 | 2 | 0 |
| Megaarmor | 0 | 1 | 0 |
| Items | 1-2 | 3 | 4-5 |
| Supercharge | 0 | 1 | 0 |
| Backpack | 0 | 2 | 0 |
| Miscellaneous | 1-2 | 3 | 4-5 |
| Deathmatch start | 10 | ||
| Teleport landing | 1 | ||
