This level occupies the map slot MAP32. For other maps which occupy this slot, see Category:MAP32.
MAP32: In the Void is the second secret map of Doom 64 for Doom II. It was designed by Elric Sullivan (DILDOMASTER666) and Brett Harrell (Mechadon), and uses the music track " ".
Walkthrough[edit]
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
- After using the eye switch that opens the exit, approach it, but look to the west and shoot the skull. Afterwards, go north and west through the portal. When you emerge, go north, west, and south to a plasma gun. (sector 80)
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
Miscellaneous demos[edit]
Style |
Time |
Player |
Date |
File |
Notes
|
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|
|
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|
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Deathmatch[edit]
Player spawns[edit]
This level contains eight spawn points:
- facing east. (thing 316)
- facing south. (thing 318)
- facing north. (thing 319)
- facing south-west. (thing 320)
- facing east. (thing 321)
- facing south. (thing 322)
- facing north. (thing 323)
- facing west. (thing 324)
Statistics[edit]
Map data[edit]
* The vertex count without the effect of node building is 1987.
This level contains the following numbers of things per skill level:
|
Multiplayer
|
Monsters |
1-2 |
3 |
4-5
|
Heavy weapon dude |
0 |
0 |
2
|
Imp |
14 |
8 |
6
|
Lost soul |
6 |
8 |
8
|
Demon |
4 |
4 |
6
|
Spectre |
12 |
19 |
30
|
Revenant |
4 |
13 |
15
|
Cacodemon |
4 |
8 |
10
|
Pain elemental |
0 |
1 |
3
|
Hell knight |
3 |
6 |
7
|
Baron of Hell |
2 |
6 |
9
|
Mancubus |
4 |
7 |
10
|
Cyberdemon |
0 |
1 |
1
|
Nightmare imp |
2 |
4 |
4
|
Nightmare cacodemon |
0 |
3 |
11
|
Weapons |
1-2 |
3 |
4-5
|
Shotgun |
1
|
Super shotgun |
1
|
Chaingun |
1
|
Rocket launcher |
1
|
Plasma gun |
2
|
Ammunition |
1-2 |
3 |
4-5
|
Box of bullets |
27
|
4 shotgun shells |
15
|
Box of shotgun shells |
11
|
Rocket |
15
|
Box of rockets |
14
|
Energy cell pack |
6
|
Health & Armor |
1-2 |
3 |
4-5
|
Stimpack |
8
|
Medikit |
15
|
Armor |
2
|
Items |
1-2 |
3 |
4-5
|
Armor bonus |
4
|
Health bonus |
5
|
Megasphere |
1
|
Keys |
1-2 |
3 |
4-5
|
Blue skull key |
1
|
Red skull key |
1
|
Yellow skull key |
1
|
Miscellaneous |
1-2 |
3 |
4-5
|
Cooperative start |
4
|
Deathmatch start |
8
|
Teleport landing |
24
|
|
Technical information[edit]
Inspiration and development[edit]
See also[edit]
Sources[edit]
External links[edit]