MAP32: Interstellar Overdrive (Pursuit)
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Pursuit maps 12-20 |
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01
02
03
04
05
06
07
08
09
10
11 |
This level occupies the map slot MAP32. For other maps which occupy this slot, see Category:MAP32.
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MAP32: Interstellar Overdrive is the thirty-second map of Pursuit, a deathmatch megawad. It was designed by Mark Hatton (Hatty).
Contents
Analysis[edit]
Map layout[edit]
Player spawns[edit]
This level contains six spawn points:
- facing north. (thing 1)
- facing west. (thing 2)
- facing west. (thing 3)
- facing east. (thing 4)
- facing west. (thing 27)
- facing east. (thing 28)
Areas / screenshots[edit]
Statistics[edit]
Map data[edit]
Things | 31 |
Vertices | 485* |
Linedefs | 490 |
Sidedefs | 764 |
Sectors | 74 |
Things[edit]
This level contains the following numbers of things per skill level:
Multiplayer | |||
---|---|---|---|
Weapons | 1-2 | 3 | 4-5 |
Chainsaw | 1 | ||
Shotgun | 1 | 2 | 1 |
Super shotgun | 4 | ||
Chaingun | 1 | ||
Rocket launcher | 1 | ||
Plasma gun | 0 | 1 | 1 |
BFG9000 | 0 | 1 | 1 |
Ammunition | 1-2 | 3 | 4-5 |
Clip | 0 | 2 | 0 |
Box of bullets | 0 | 1 | 0 |
Box of shotgun shells | 0 | 1 | 0 |
Rocket | 0 | 3 | 0 |
Health & Armor | 1-2 | 3 | 4-5 |
Medikit | 0 | 2 | 0 |
Armor | 0 | 1 | 0 |
Miscellaneous | 1-2 | 3 | 4-5 |
Deathmatch start | 6 |