MAP32: Interstellar Overdrive (Pursuit)

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Pursuit maps 12-20

01 02 03 04 05 06 07 08 09 10 11
(12 - 20, 31 - 32)
21 22 23 24 25 26 27 28 29 30

This level occupies the map slot MAP32. For other maps which occupy this slot, see Category:MAP32.
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MAP32: Interstellar Overdrive is the thirty-second map of Pursuit, a deathmatch megawad. It was designed by Mark Hatton (Hatty).

Analysis[edit]

Spawn pointsUnmarked
Map of Interstellar Overdrive

Map layout[edit]

Player spawns[edit]

This level contains six spawn points:

  1. facing north. (thing 1)
  2. facing west. (thing 2)
  3. facing west. (thing 3)
  4. facing east. (thing 4)
  5. facing west. (thing 27)
  6. facing east. (thing 28)

Areas / screenshots[edit]

Statistics[edit]

Map data[edit]

Things 31
Vertices 485*
Linedefs 490
Sidedefs 764
Sectors 74
* The vertex count without the effect of node building is 426.

Things[edit]

This level contains the following numbers of things per skill level:

Multiplayer
Weapons 1-2 3 4-5
Chainsaw 1
Shotgun 1 2 1
Super shotgun 4
Chaingun 1
Rocket launcher 1
Plasma gun 0 1 1
BFG9000 0 1 1
Ammunition 1-2 3 4-5
Clip 0 2 0
Box of bullets 0 1 0
Box of shotgun shells 0 1 0
Rocket 0 3 0
Health & Armor 1-2 3 4-5
Medikit 0 2 0
Armor 0 1 0
Miscellaneous 1-2 3 4-5
Deathmatch start 6

See also[edit]

External links[edit]