MAP32: MAP07 - AARDWOLF (Switcheroom 2)

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Switcheroom 2 secret maps

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Secret maps

This level occupies the map slot MAP32. For other maps which occupy this slot, see Category:MAP32.

MAP32: MAP07 - AARDWOLF is the second secret map of Switcheroom 2. It was designed by Travers Dunne (traversd) and uses the music track "The Grosse Beneath" by James Paddock (Jimmy). It is based on the layout of MAP07: Dead Simple.

Walkthrough[edit]

Map of MAP07 - AARDWOLF
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Press the button in front of you to lower the wall, revealing a square arena with Wolfenstein SS and four mancubi. Collect all the weapons and items in the arena, then press the four skull switches at the north and south ends to raise steps leading up to the exit building in the center. When you reach the exit door, the outer walls of the arena will lower to reveal four spiderdemons, who are joined by demons and more SS. Go to the outer ring and kill the four Commander Keens hanging at the corners to open the exit door and release a cyberdemon, more SS and one to three arch-viles into the arena, then go inside the exit building and press the button to finish the level.

Other points of interest[edit]

Secrets[edit]

  1. Head to the north-east end of the area where the dead marine is and lower the north wall. Enter and open the east wall, then the north wall, then the east wall, then the south wall, then the east wall to get to a supercharge. (sector 29)
  2. From secret #1, head back south, west, north, and west. Open a wall to the west, then one to the north, then one to the east, then one to the north, then one to the east, then one to the south to find a door. This leads to a computer area map. (sector 46)
  3. Leave secret #2 and head north from the door, then west, opening a wall there. Open a wall to the north, then one to the west, then one to the south, then one to the west, then one to the south, then one to the west, then one to the north. You can open a wall to the west now to get a megaarmor. (sector 69)
  4. Leave secret #3 and immediately open a wall to the north. Open a wall to the east, then two walls to the north. Open a wall to the east, then one to the north to find a door. This leads to ammo, health bonuses, armor bonuses, a chainsaw, backpacks, a BFG9000 and a megasphere. (sector 82)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The (absence of) data was last verified in its entirety on August 1, 2024.

Deathmatch[edit]

Player spawns[edit]

This level contains nine spawn points:

  1. facing south. (thing 201)
  2. facing east. (thing 202)
  3. facing north. (thing 204)
  4. facing east. (thing 205)
  5. facing west. (thing 207)
  6. facing north-east. (thing 559)
  7. facing north-west. (thing 560)
  8. facing south-west. (thing 561)
  9. facing south-east. (thing 562)

Statistics[edit]

Map data[edit]

Things 570
Vertices 577*
Linedefs 655
Sidedefs 926
Sectors 105
* The vertex count without the effect of node building is 503.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

  • The level's name and maze area may be a reference to E2L8 of Wolfenstein 3D. This level includes a maze that contains the hidden message "Call Apogee Say Aardwolf".

See also[edit]

Sources[edit]

External links[edit]