MAP32: Pacman (Slaughterfest 3)
From DoomWiki.org
Slaughterfest 3 secret maps |
---|
01
02
03
04
05
06
07
08
09
10
11 |
This level occupies the map slot MAP32. For other maps which occupy this slot, see Category:MAP32.
![]() | This article about a map is a stub. Please help the Doom Wiki by adding to it. |
MAP32: Pacman is the second secret map of Slaughterfest 3. It was designed by __Lagger__ and uses the music track "Orc 1" by Glenn Stafford, from Warcraft II: Tides of Darkness.
Contents
Walkthrough[edit]
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
- At the northeasternmost section of the map, look at the metal wall on the east side and find a section that looks different. Press it to lower it, then head through the wall to find a teleporter. This will take you to the invulnerability on the northeast fountain. (sector 696)
- At the northwesternmost section of the map with the columns, find the southernmost column and look for an evil eye on its west side. Lower the column on this side to get an invulnerability. (sector 740)
- At the southwesternmost section of the map, run north across one platform to another one, then angle a bit northwest and run through the wall. You will find an invulnerability. (sector 812)
Bugs[edit]
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
Run | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
UV speed | |||||
NM speed | |||||
UV max | 14:10.80 | Daymond (VwV) | 2023-09-21 | sf332m1410.zip | |
NM 100S | |||||
UV -fast | |||||
UV -respawn | |||||
UV Tyson | |||||
UV pacifist |
The data was last verified in its entirety on October 5, 2023.
Statistics[edit]
Map data[edit]
Things | 4561 |
Vertices | 3679* |
Linedefs | 3203 |
Sidedefs | 5945 |
Sectors | 816 |
Things[edit]
This level contains the following numbers of things per skill level:
|
|